Reports

Industry Research Reports

Global PC Gaming Handhelds Market Outlook, In‑Depth Analysis & Forecast to 2031

Global PC Gaming Handhelds Market Outlook, In‑Depth Analysis & Forecast to 2031

Industry: Consumer Goods

Published Date: 2025-08-07

Pages: 144 Pages

Report ld: 4915312

  • Description selected
  • Table of Contents selected
  • Table of Figures selected
  • Related Reports selected
  • PDFPDF Downloadselected
  • Description selected
  • Table of Contents selected
  • Table of Figures selected
  • Related Reports selected
  • PDFPDF Downloadselected

PC Gaming Handhelds Market Size(US$)

den_QYR1
cagr

CAGR 2025-2031

15.7%

marketSize

Market Size,2031

USD 5,800

Million

Market Snapshot

Market Size in 2025 (Value)
US$ 2,418 million
Market Forecast in 2031(Value)
US$ 5,800 million
CAGR
15.7%
Years Considered
2020-2031
Base Year
2025
Forecast Period
2025-2031

Source: Secondary research, interviews with experts, and QYResearch analysis

The global PC Gaming Handhelds market is projected to grow from US$ 2336 million in 2024 to US$ 5800 million by 2031, at a CAGR of 15.7% (2025-2031), driven by critical product segments and diverse end‑use applications, while evolving U.S. tariff policies introduce trade‑cost volatility and supply‑chain uncertainty.

As of 2024, global sales of PC Gaming Handhelds reached approximately 3.2 million units, with an average price of around $730.

PC Gaming Handheld is a category of portable gaming devices running the Windows OS, combining PC-level performance with handheld portability. Equipped with x86-based processors (like AMD Ryzen or Intel Core), integrated GPUs, SSDs, built-in displays, gaming controls, and touch functionality, they support AAA games from platforms such as Steam, Xbox Game Pass, and Epic. They’re also used for light productivity and media consumption. With ongoing advancements in chip efficiency and thermal design, these devices have gained popularity among gamers and mobile users alike.

From a downstream perspective, Online Sales accounted for % of 2024 revenue, surging to US$ million by 2031 (CAGR: % from 2025–2031).

PC Gaming Handhelds leading manufacturers including Valve Corporation, ROG (ASUS), MSI, Lenovo, OnexPlayer, AYANEO (Anyun Intelligent Technology), etc., dominate supply; the top five capture approximately % of global revenue, with Valve Corporation leading 2024 sales at US$ million.

Regional Outlook:

North America rose from US$ million in 2024 to a forecast US$ million by 2031 (CAGR %).

Asia‑Pacific will expand from US$ million to US$ million (CAGR  %), led by China (US$ million in 2024, % share rising to % by 2031), Japan (CAGR %), South Korea (CAGR %), and Southeast Asia (CAGR %).

Europe is set to grow from US$ million to US$ million (CAGR %), with Germany projected to hit US$ million by 2031 (CAGR %).

Report Includes:

This definitive report equips CEOs, marketing directors, and investors with a 360° view of the global PC Gaming Handhelds market, seamlessly integrating production and sales performance across the value chain. It analyzes historical sales volume and revenue sales data (2020–2024) and delivers forecasts through 2031, illuminating demand trends and growth drivers.

By segmenting the market by Type and by Sales Channels, the study quantifies volume and value, growth rates, technical innovations, niche opportunities, and substitution risks, and analyzes downstream customers distribution pattern.

Granular regional insights cover five major markets—North America, Europe, APAC, South America, and MEA—with in‑depth analysis of 20+ countries. Each region’s dominant products, competitive landscape, and downstream demand trends are clearly detailed.

Critical competitive intelligence profiles manufacturers—sales volume, revenue, margins, pricing strategies, and major customers—and dissects the top-player positioning across product lines, applications, and regions to reveal strategic strengths.

A concise supply‑chain overview maps upstream suppliers, manufacturing technologies, cost structures, and distribution dynamics to identify strategic gaps and unmet demand.

MARKET SEGMENTATION

By Company

  • Valve Corporation
  • ROG (ASUS)
  • MSI
  • Lenovo
  • OnexPlayer
  • AYANEO (Anyun Intelligent Technology)

Consumption by Region

  • North America
    • United States
    • Canada
  • Asia-Pacific
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Netherlands
    • Nordic Countries
    • Rest of Europe
  • Latin America
    • Mexico
    • Brazil
    • Rest of Latin America
  • Middle East & Africa
    • Turkey
    • Saudi Arabia
    • UAE
    • Rest of MEA

Segment by Type

  • 256 GB
  • 512 GB
  • 1 TB
  • Others

Segment by Application

  • Online Sales
  • Offline Sales

biaoTi CHAPTER OUTLINE

marn_i1

Chapter 1: Defines the PC Gaming Handhelds study scope, segments the market by Type and by Sales Channels, etc, highlights segment size and growth potential.

marn_i1

Chapter 2: Offers current market state, projects global revenue and sales to 2031, pinpointing high consumption regions and emerging market catalysts

marn_i1

Chapter 3: Dissects the manufacturer landscape—ranks by volume and revenue, analyzes profitability and pricing, maps production bases, details manufacturer performance by product type and evaluates concentration alongside M&A moves.

marn_i1

Chapter 4: Unlocks high margin product segments—compares sales, revenue, ASP, and technology differentiators, highlighting growth niches and substitution risks

marn_i1

Chapter 5: Targets downstream market opportunities—evaluates sales, revenue, and pricing by Sales Channels, identifies emerging use cases, and profiles leading customers by region and by Sales Channels.

marn_i1

Chapter 6: North America—breaks down sales and revenue by Type, by Sales Channels and country, profiles key manufacturers and assesses growth drivers and barriers.

marn_i1

Chapter 7: Europe—analyses regional sales, revenue and market by Type, by Sales Channels and manufacturers, flagging drivers and barriers.

marn_i1

Chapter 8: Asia Pacific—quantifies sales and revenue by Type, by Sales Channels, and region/country, profiles top manufacturers, and uncovers high potential expansion areas.

marn_i1

Chapter 9: Central & South America—measures sales and revenue by Type, by Sales Channels, and country, profiles top manufacturers, and identifies investment opportunities and challenges.

marn_i1

Chapter 10: Middle East and Africa—evaluates sales and revenue by Type, by Sales Channels, and country, profiles key manufacturers, and outlines investment prospects and market hurdles

marn_i1

Chapter 11: Profiles manufacturers in depth—details product specs, sales, revenue, margins; Top manufactures 2024 sales breakdowns by Product type, by Sales Channels, by sales region SWOT analysis, and recent strategic developments.

marn_i1

Chapter 12: Supply chain—analyses upstream raw materials and suppliers, manufacturing footprint, regional production and cost, regulatory and technology, plus downstream channels and distributor roles.

marn_i1

Chapter 13: Market dynamics—explores drivers, restraints, regulatory impacts, and risk mitigation strategies.

marn_i1

Chapter 15: Actionable conclusions and strategic recommendations.

Why This Report?

Beyond standard market data, this analysis provides a clear profitability roadmap, empowering you to:

Beyond standard market data, this analysis provides a clear profitability roadmap—empowering you to:

Allocate capital strategically to high growth regions (Chapters 6–10) and margin rich segments (Chapter 5).

Negotiate from strength with suppliers (Chapter 12) and customers (Chapter5) using cost and demand intelligence.

Outmaneuver competitors with granular insights into their operations, margins, and strategies (Chapters 3 and 11).

Secure your supply chain against disruptions through upstream and downstream visibility (Chapters 12 and 13).

Leverage this 360° intelligence to turn market complexity into actionable competitive advantage.

biaoTi QYRESEARCH'S STRENGTHS

Unlike generic global market reports, this study combines macro-level industry trends with hyper-local operational intelligence, empowering data-driven decisions across the Compound Chocolate value chain, addressing:

Market entry risks/opportunities by region
Market entry risks/opportunities by region

We identify regional market threats and growth prospects to guide your overseas layout.

den_ic6
Product mix optimization based on local practices
Product mix optimization based on local practices

We adjust product portfolios in line with local consumption habits.

den_ic6
Competitor tactics in fragmented vs. consolidated markets
Competitor tactics in fragmented vs. consolidated markets

We unpack rivals’ operation strategies for scattered and highly concentrated industries.

den_ic6
Full Research Coverage
Full Research Coverage

We cover competition landscape, full supply chain and quantified market size data, and deliver tailor-made customized surveys to meet your unique business demands.

den_ic6
19 Years Industry Expertise
19 Years Industry Expertise

We own self-owned massive exclusive databases, backed by 19 years of global market research experience across thousands of sectors.

den_ic6
24/7 Fast Report Delivery
24/7 Fast Report Delivery

Our team operates 24 hours a day, 365 days a year, enabling ultra-fast report turnaround to respond to your research needs efficiently.

den_ic6
Localized Strategic Analysis
Localized Strategic Analysis

We integrate regional risk assessment, localized product optimization and competitor analysis to deliver actionable market strategies.

den_ic6
Market entry risks/opportunities by region
Market entry risks/opportunities by region

All data is cross-verified from multiple industry sources to deliver thorough, precise analysis that supports reliable corporate strategic decisions.

den_ic6
Market entry risks/opportunities by region
Market entry risks/opportunities by region

We provide responsive, dedicated after-sales support to resolve all follow-up inquiries about reports, data and industry interpretation.

den_ic6
den_biaoTiZhungShi

TABLE OF CONTENTS

muLu

1 Study Coverage

1.1 Introduction to PC Gaming Handhelds: Definition, Properties, and Key Attributes

1.2 Market Segmentation by Type

1.2.1 Global PC Gaming Handhelds Market Size by Type, 2020 VS 2024 VS 2031

1.2.2 256 GB

1.2.3 512 GB

1.2.4 1 TB

1.2.5 Others

1.3 Market Segmentation by Sales Channels

1.3.1 Global PC Gaming Handhelds Market Size by Sales Channels, 2020 VS 2024 VS 2031

1.3.2 Online Sales

1.3.3 Offline Sales

1.4 Assumptions and Limitations

1.5 Study Objectives

1.6 Years Considered

muLu

2 Executive Summary

2.1 Global PC Gaming Handhelds Revenue Estimates and Forecasts 2020-2031

2.2 Global PC Gaming Handhelds Revenue by Region

2.2.1 Revenue Comparison: 2020 VS 2024 VS 2031

2.2.2 Historical and Forecasted Revenue by Region (2020--2031)

2.2.3 Global Revenue Market Share by Region (2020-2031)

2.3 Global PC Gaming Handhelds Sales Estimates and Forecasts 2020-2031

2.4 Global PC Gaming Handhelds Sales by Region

2.4.1 Sales Comparison: 2020 VS 2024 VS 2031

2.4.2 Historical and Forecasted Sales by Region (2020-2031)

2.4.3 Emerging Market Focus: Growth Drivers & Investment Trends

2.4.4 Global Sales Market Share by Region (2020-2031)

muLu

3 Competition by Manufacturers

3.1 Global PC Gaming Handhelds Sales by Manufacturers

3.1.1 Global Sales Volume by Manufacturers (2020-2025)

3.1.2 Global Top 5 and Top 10 Manufacturers’Market Share by Sales Volume (2024)

3.2 Global PC Gaming Handhelds Manufacturer Revenue Rankings and Tiers

3.2.1 Global Revenue (Value) by Manufacturers (2020-2025)

3.2.2 Global Key Manufacturer Revenue Ranking (2023 vs. 2024)

3.2.3 Revenue-Based Tier Segmentation (Tier 1, Tier 2, and Tier 3)

3.3 Manufacturer Profitability Profiles and Pricing Strategies

3.3.1 Gross Margin by Top Manufacturer (2020 VS 2024)

3.3.2 Manufacturer-Level Price Trends (2020-2025)

3.4 Key Manufacturers Manufacturing Base and Headquarters

3.5 Main Product Type Market Size by Manufacturers

3.5.1 256 GB Market Size by Manufacturers

3.5.2 512 GB Market Size by Manufacturers

3.5.3 1 TB Market Size by Manufacturers

3.5.4 Others Market Size by Manufacturers

3.6 Global PC Gaming Handhelds Market Concentration and Dynamics

3.6.1 Global Market Concentration (CR5 and HHI)

3.6.2 Entrant/Exit Impact Analysis

3.6.3 Strategic Moves: M&A, Capacity Expansion, R&D Investment

muLu

4 Global Product Segmentation Analysis

4.1 Global PC Gaming Handhelds Sales Performance by Type

4.1.1 Global Historical and Forecasted Sales by Type (2020-2031)

4.1.2 Global Sales Market Share by Type (2020-2031)

4.2 Global PC Gaming Handhelds Revenue Trends by Type

4.2.1 Global Historical and Forecasted Revenue by Type (2020-2031)

4.2.2 Global Revenue Market Share by Type (2020-2031)

4.3 Global Average Selling Price (ASP) Trends by Type (2020-2031)

4.4 Product Technology Differentiation

4.5 Subtype Dynamics: Growth Leaders, Profitability and Risk

4.5.1 High-Growth Niches and Adoption Drivers

4.5.2 Profitability Hotspots and Cost Drivers

4.5.3 Substitution Threats

muLu

5 Global Downstream Application Analysis

5.1 Global PC Gaming Handhelds Sales by Sales Channels

5.1.1 Global Historical and Forecasted Sales by Sales Channels (2020-2031)

5.1.2 Global Sales Market Share by Sales Channels (2020-2031)

5.1.3 High-Growth Application Identification

5.1.4 Emerging Application Case Studies

5.2 Global PC Gaming Handhelds Revenue by Sales Channels

5.2.1 Global Historical and Forecasted Revenue by Sales Channels (2020-2031)

5.2.2 Revenue Market Share by Sales Channels (2020-2031)

5.3 Global Pricing Dynamics by Sales Channels (2020-2031)

5.4 Downstream Customer Analysis

5.4.1 Top Customers by Region

5.4.2 Top Customers by Sales Channels

muLu

6 North America

6.1 North America Sales Volume and Revenue (2020-2031)

6.2 North America Key Manufacturers Sales Revenue in 2024

6.3 North America PC Gaming Handhelds Sales and Revenue by Type (2020-2031)

6.4 North America PC Gaming Handhelds Sales and Revenue by Sales Channels (2020-2031)

6.5 North America Growth Accelerators and Market Barriers

6.6 North America PC Gaming Handhelds Market Size by Country

6.6.1 North America Revenue by Country

6.6.2 North America Sales Trends by Country

6.6.3 US

6.6.4 Canada

6.6.5 Mexico

muLu

7 Europe

7.1 Europe Sales Volume and Revenue (2020-2031)

7.2 Europe Key Manufacturers Sales Revenue in 2024

7.3 Europe PC Gaming Handhelds Sales and Revenue by Type (2020-2031)

7.4 Europe PC Gaming Handhelds Sales and Revenue by Sales Channels (2020-2031)

7.5 Europe Growth Accelerators and Market Barriers

7.6 Europe PC Gaming Handhelds Market Size by Country

7.6.1 Europe Revenue by Country

7.6.2 Europe Sales Trends by Country

7.6.3 Germany

7.6.4 France

7.6.5 U.K.

7.6.6 Italy

7.6.7 Russia

muLu

8 Asia-Pacific

8.1 Asia-Pacific Sales Volume and Revenue (2020-2031)

8.2 Asia-Pacific Key Manufacturers Sales Revenue in 2024

8.3 Asia-Pacific PC Gaming Handhelds Sales and Revenue by Type (2020-2031)

8.4 Asia-Pacific PC Gaming Handhelds Sales and Revenue by Sales Channels (2020-2031)

8.5 Asia-Pacific PC Gaming Handhelds Market Size by Region

8.5.1 Asia-Pacific Revenue by Region

8.5.2 Asia-Pacific Sales Trends by Region

8.6 Asia-Pacific Growth Accelerators and Market Barriers

8.7 Southeast Asia

8.7.1 Southeast Asia Revenue by Country (2020 VS 2024 VS 2031)

8.7.2 Key Country Analysis: Indonesia, Vietnam, Thailand, Malaysia, Philippines

8.8 China

8.9 Japan

8.10 South Korea

8.11 China Taiwan

8.12 India

muLu

9 Central and South America

9.1 Central and South America Sales Volume and Revenue (2020-2031)

9.2 Central and South America Key Manufacturers Sales Revenue in 2024

9.3 Central and South America PC Gaming Handhelds Sales and Revenue by Type (2020-2031)

9.4 Central and South America PC Gaming Handhelds Sales and Revenue by Sales Channels (2020-2031)

9.5 Central and South America Investment Opportunities and Key Challenges

9.6 Central and South America PC Gaming Handhelds Market Size by Country

9.6.1 Central and South America Revenue Trends by Country (2020 VS 2024 VS 2031)

9.6.2 Brazil

9.6.3 Argentina

muLu

10 Middle East and Africa

10.1 Middle East and Africa Sales Volume and Revenue (2020-2031)

10.2 Middle East and Africa Key Manufacturers Sales Revenue in 2024

10.3 Middle East and Africa PC Gaming Handhelds Sales and Revenue by Type (2020-2031)

10.4 Middle East and Africa PC Gaming Handhelds Sales and Revenue by Sales Channels (2020-2031)

10.5 Middle East and Africa Investment Opportunities and Key Challenges

10.6 Middle East and Africa PC Gaming Handhelds Market Size by Country

10.6.1 Middle East and Africa Revenue Trends by Country (2020 VS 2024 VS 2031)

10.6.2 GCC Countries

10.6.3 Turkey

10.6.4 Egypt

10.6.5 South Africa

muLu

11 Corporate Profile

11.1 Valve Corporation

11.1.1 Valve Corporation Corporation Information

11.1.2 Valve Corporation Business Overview

11.1.3 Valve Corporation PC Gaming Handhelds Product Models, Descriptions and Specifications

11.1.4 Valve Corporation PC Gaming Handhelds Sales, Price, Revenue and Gross Margin (2020-2025)

11.1.5 Valve Corporation PC Gaming Handhelds Sales by Product in 2024

11.1.6 Valve Corporation PC Gaming Handhelds Sales by Sales Channels in 2024

11.1.7 Valve Corporation PC Gaming Handhelds Sales by Geographic Area in 2024

11.1.8 Valve Corporation PC Gaming Handhelds SWOT Analysis

11.1.9 Valve Corporation Recent Developments

11.2 ROG (ASUS)

11.2.1 ROG (ASUS) Corporation Information

11.2.2 ROG (ASUS) Business Overview

11.2.3 ROG (ASUS) PC Gaming Handhelds Product Models, Descriptions and Specifications

11.2.4 ROG (ASUS) PC Gaming Handhelds Sales, Price, Revenue and Gross Margin (2020-2025)

11.2.5 ROG (ASUS) PC Gaming Handhelds Sales by Product in 2024

11.2.6 ROG (ASUS) PC Gaming Handhelds Sales by Sales Channels in 2024

11.2.7 ROG (ASUS) PC Gaming Handhelds Sales by Geographic Area in 2024

11.2.8 ROG (ASUS) PC Gaming Handhelds SWOT Analysis

11.2.9 ROG (ASUS) Recent Developments

11.3 MSI

11.3.1 MSI Corporation Information

11.3.2 MSI Business Overview

11.3.3 MSI PC Gaming Handhelds Product Models, Descriptions and Specifications

11.3.4 MSI PC Gaming Handhelds Sales, Price, Revenue and Gross Margin (2020-2025)

11.3.5 MSI PC Gaming Handhelds Sales by Product in 2024

11.3.6 MSI PC Gaming Handhelds Sales by Sales Channels in 2024

11.3.7 MSI PC Gaming Handhelds Sales by Geographic Area in 2024

11.3.8 MSI PC Gaming Handhelds SWOT Analysis

11.3.9 MSI Recent Developments

11.4 Lenovo

11.4.1 Lenovo Corporation Information

11.4.2 Lenovo Business Overview

11.4.3 Lenovo PC Gaming Handhelds Product Models, Descriptions and Specifications

11.4.4 Lenovo PC Gaming Handhelds Sales, Price, Revenue and Gross Margin (2020-2025)

11.4.5 Lenovo PC Gaming Handhelds Sales by Product in 2024

11.4.6 Lenovo PC Gaming Handhelds Sales by Sales Channels in 2024

11.4.7 Lenovo PC Gaming Handhelds Sales by Geographic Area in 2024

11.4.8 Lenovo PC Gaming Handhelds SWOT Analysis

11.4.9 Lenovo Recent Developments

11.5 OnexPlayer

11.5.1 OnexPlayer Corporation Information

11.5.2 OnexPlayer Business Overview

11.5.3 OnexPlayer PC Gaming Handhelds Product Models, Descriptions and Specifications

11.5.4 OnexPlayer PC Gaming Handhelds Sales, Price, Revenue and Gross Margin (2020-2025)

11.5.5 OnexPlayer PC Gaming Handhelds Sales by Product in 2024

11.5.6 OnexPlayer PC Gaming Handhelds Sales by Sales Channels in 2024

11.5.7 OnexPlayer PC Gaming Handhelds Sales by Geographic Area in 2024

11.5.8 OnexPlayer PC Gaming Handhelds SWOT Analysis

11.5.9 OnexPlayer Recent Developments

11.6 AYANEO (Anyun Intelligent Technology)

11.6.1 AYANEO (Anyun Intelligent Technology) Corporation Information

11.6.2 AYANEO (Anyun Intelligent Technology) Business Overview

11.6.3 AYANEO (Anyun Intelligent Technology) PC Gaming Handhelds Product Models, Descriptions and Specifications

11.6.4 AYANEO (Anyun Intelligent Technology) PC Gaming Handhelds Sales, Price, Revenue and Gross Margin (2020-2025)

11.6.5 AYANEO (Anyun Intelligent Technology) Recent Developments

muLu

12 Value Chain and Supply-Chain Analysis

12.1 PC Gaming Handhelds Industry Chain

12.2 PC Gaming Handhelds Upstream Materials Analysis

12.2.1 Raw Materials

12.2.2 Key Suppliers Market Share & Risk Assessment

12.3 PC Gaming Handhelds Integrated Production Analysis

12.3.1 Manufacturing Footprint Analysis

12.3.2 Regional Production Market Share (2020-2031)

12.3.3 Regulatory and Trade Policy Impact on Production

12.3.4 Production Technology Overview

12.3.5 Regional Cost Drivers

12.4 PC Gaming Handhelds Sales Channels and Distribution Networks

12.4.1 Sales Channels

12.4.2 Distributors

muLu

13 PC Gaming Handhelds Market Dynamics

13.1 Industry Trends and Evolution

13.2 Market Growth Drivers and Emerging Opportunities

13.3 Market Challenges, Risks, and Restraints

muLu

14 Key Findings in the Global PC Gaming Handhelds Study

muLu

15 Appendix

15.1 Research Methodology

15.1.1 Methodology/Research Approach

15.1.1.1 Research Programs/Design

15.1.1.2 Market Size Estimation

15.1.1.3 Market Breakdown and Data Triangulation

15.1.2 Data Source

15.1.2.1 Secondary Sources

15.1.2.2 Primary Sources

15.2 Author Details

den_biaoTiZhungShi

TABLE OF FIGURES

muLu

List of Tables

Table 1. Global PC Gaming Handhelds Market Size Growth Rate by Type, 2020 VS 2024 VS 2031 (US$ Million)
Table 2. Global PC Gaming Handhelds Market Size Growth Rate by Sales Channels, 2020 VS 2024 VS 2031 (US$ Million)
Table 3. Global PC Gaming Handhelds Revenue Grow Rate (CAGR) by Region: 2020 VS 2024 VS 2031 (US$ Million)
Table 4. Global PC Gaming Handhelds Revenue by Region (2020-2025) & (US$ Million)
Table 5. Global PC Gaming Handhelds Revenue by Region (2026-2031) & (US$ Million)
Table 6. Global PC Gaming Handhelds Sales Grow Rate (CAGR) by Region: 2020 VS 2024 VS 2031 (Units)
Table 7. Global PC Gaming Handhelds Sales by Region (2020-2025) & (Units)
Table 8. Global PC Gaming Handhelds Sales by Region (2026-2031) & (Units)
Table 9. Emerging Market Revenue Grow Rate (CAGR) by Country (2020 VS 2024 VS 2031) (US$ Million)
Table 10. Global PC Gaming Handhelds Sales by Manufacturers (2020-2025) & (Units)
Table 11. Global PC Gaming Handhelds Sales Share by Manufacturers (2020-2025)
Table 12. Global PC Gaming Handhelds Revenue by Manufacturers (2020-2025) & (US$ Million)
Table 13. Global PC Gaming Handhelds Revenue Market Share by Manufacturers (2020-2025)
Table 14. Global Key Manufacturers’Ranking Shift (2023 vs. 2024) (Based on Revenue)
Table 15. Global PC Gaming Handhelds by Manufacturer Tier (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in PC Gaming Handhelds as of 2024)
Table 16. Global PC Gaming Handhelds Average Gross Margin (%) by Manufacturer (2020 VS 2024)
Table 17. Global PC Gaming Handhelds Average Selling Price (ASP) by Manufacturers (2020-2025) & (US$/Unit)
Table 18. Key Manufacturers PC Gaming Handhelds Manufacturing Base and Headquarters
Table 19. Global PC Gaming Handhelds Market Concentration Ratio (CR5 and HHI)
Table 20. Key Market Entrant/Exit (2020-2024) – Drivers & Impact Analysis
Table 21. Key Mergers & Acquisitions, Expansion Plans, R&D Investment
Table 22. Global PC Gaming Handhelds Sales by Type (2020-2025) & (Units)
Table 23. Global PC Gaming Handhelds Sales by Type (2026-2031) & (Units)
Table 24. Global PC Gaming Handhelds Revenue by Type (2020-2025) & (US$ Million)
Table 25. Global PC Gaming Handhelds Revenue by Type (2026-2031) & (US$ Million)
Table 26. Global PC Gaming Handhelds ASP by Type (2020-2031) & (US$/Unit)
Table 27. Technical Specifications by Key Product Type
Table 28. Global PC Gaming Handhelds Sales by Sales Channels (2020-2025) & (Units)
Table 29. Global PC Gaming Handhelds Sales by Sales Channels (2026-2031) & (Units)
Table 30. PC Gaming Handhelds High-Growth Sectors Demand CAGR (2024-2031)
Table 31. Global PC Gaming Handhelds Revenue by Sales Channels (2020-2025) & (US$ Million)
Table 32. Global PC Gaming Handhelds Revenue by Sales Channels (2026-2031) & (US$ Million)
Table 33. Global PC Gaming Handhelds ASP by Sales Channels (2020-2031) & (US$/Unit)
Table 34. Top Customers by Region
Table 35. Top Customers by Sales Channels
Table 36. North America PC Gaming Handhelds Growth Accelerators and Market Barriers
Table 37. North America PC Gaming Handhelds Revenue Grow Rate (CAGR) by Country (2020 VS 2024 VS 2031) (US$ Million)
Table 38. North America PC Gaming Handhelds Sales (Units) by Country (2020 VS 2024 VS 2031)
Table 39. Europe PC Gaming Handhelds Growth Accelerators and Market Barriers
Table 40. Europe PC Gaming Handhelds Revenue Grow Rate (CAGR) by Country: 2020 VS 2024 VS 2031 (US$ Million)
Table 41. Europe PC Gaming Handhelds Sales (Units) by Country (2020 VS 2024 VS 2031)
Table 42. Asia-Pacific PC Gaming Handhelds Revenue Grow Rate (CAGR) by Region: 2020 VS 2024 VS 2031 (US$ Million)
Table 43. Asia-Pacific PC Gaming Handhelds Sales (Units) by Country (2020 VS 2024 VS 2031)
Table 44. Asia-Pacific PC Gaming Handhelds Growth Accelerators and Market Barriers
Table 45. Southeast Asia PC Gaming Handhelds Revenue Grow Rate (CAGR) by Region: 2020 VS 2024 VS 2031 (US$ Million)
Table 46. Central and South America PC Gaming Handhelds Investment Opportunities and Key Challenges
Table 47. Central and South America PC Gaming Handhelds Revenue Grow Rate (CAGR) by Country (2020 VS 2024 VS 2031) (US$ Million)
Table 48. Middle East and Africa PC Gaming Handhelds Investment Opportunities and Key Challenges
Table 49. Middle East and Africa PC Gaming Handhelds Revenue Grow Rate (CAGR) by Country (2020 VS 2024 VS 2031) (US$ Million)
Table 50. Valve Corporation Corporation Information
Table 51. Valve Corporation Description and Major Businesses
Table 52. Valve Corporation Product Models, Descriptions and Specifications
Table 53. Valve Corporation Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
Table 54. Valve Corporation Sales Value Proportion by Product in 2024
Table 55. Valve Corporation Sales Value Proportion by Sales Channels in 2024
Table 56. Valve Corporation Sales Value Proportion by Geographic Area in 2024
Table 57. Valve Corporation PC Gaming Handhelds SWOT Analysis
Table 58. Valve Corporation Recent Developments
Table 59. ROG (ASUS) Corporation Information
Table 60. ROG (ASUS) Description and Major Businesses
Table 61. ROG (ASUS) Product Models, Descriptions and Specifications
Table 62. ROG (ASUS) Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
Table 63. ROG (ASUS) Sales Value Proportion by Product in 2024
Table 64. ROG (ASUS) Sales Value Proportion by Sales Channels in 2024
Table 65. ROG (ASUS) Sales Value Proportion by Geographic Area in 2024
Table 66. ROG (ASUS) PC Gaming Handhelds SWOT Analysis
Table 67. ROG (ASUS) Recent Developments
Table 68. MSI Corporation Information
Table 69. MSI Description and Major Businesses
Table 70. MSI Product Models, Descriptions and Specifications
Table 71. MSI Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
Table 72. MSI Sales Value Proportion by Product in 2024
Table 73. MSI Sales Value Proportion by Sales Channels in 2024
Table 74. MSI Sales Value Proportion by Geographic Area in 2024
Table 75. MSI PC Gaming Handhelds SWOT Analysis
Table 76. MSI Recent Developments
Table 77. Lenovo Corporation Information
Table 78. Lenovo Description and Major Businesses
Table 79. Lenovo Product Models, Descriptions and Specifications
Table 80. Lenovo Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
Table 81. Lenovo Sales Value Proportion by Product in 2024
Table 82. Lenovo Sales Value Proportion by Sales Channels in 2024
Table 83. Lenovo Sales Value Proportion by Geographic Area in 2024
Table 84. Lenovo PC Gaming Handhelds SWOT Analysis
Table 85. Lenovo Recent Developments
Table 86. OnexPlayer Corporation Information
Table 87. OnexPlayer Description and Major Businesses
Table 88. OnexPlayer Product Models, Descriptions and Specifications
Table 89. OnexPlayer Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
Table 90. OnexPlayer Sales Value Proportion by Product in 2024
Table 91. OnexPlayer Sales Value Proportion by Sales Channels in 2024
Table 92. OnexPlayer Sales Value Proportion by Geographic Area in 2024
Table 93. OnexPlayer PC Gaming Handhelds SWOT Analysis
Table 94. OnexPlayer Recent Developments
Table 95. AYANEO (Anyun Intelligent Technology) Corporation Information
Table 96. AYANEO (Anyun Intelligent Technology) Description and Major Businesses
Table 97. AYANEO (Anyun Intelligent Technology) Product Models, Descriptions and Specifications
Table 98. AYANEO (Anyun Intelligent Technology) Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
Table 99. AYANEO (Anyun Intelligent Technology) Recent Developments
Table 100. Key Raw Materials Distribution
Table 101. Raw Materials Key Suppliers
Table 102. Critical Raw Material Supplier Concentration (2024) & Risk Index
Table 103. Milestones in Production Technology Evolution
Table 104. Distributors List
Table 105. Market Trends and Market Evolution
Table 106. Market Drivers and Opportunities
Table 107. Market Challenges, Risks, and Restraints
Table 108. Research Programs/Design for This Report
Table 109. Key Data Information from Secondary Sources
Table 110. Key Data Information from Primary Sources
muLu

List of Figures

Figure 1. PC Gaming Handhelds Product Picture
Figure 2. Global PC Gaming Handhelds Market Size Growth Rate by Type, 2020 VS 2024 VS 2031 (US$ Million)
Figure 3. 256 GB Product Picture
Figure 4. 512 GB Product Picture
Figure 5. 1 TB Product Picture
Figure 6. Others Product Picture
Figure 7. Global PC Gaming Handhelds Market Size Growth Rate by Sales Channels, 2020 VS 2024 VS 2031 (US$ Million)
Figure 8. Online Sales
Figure 9. Offline Sales
Figure 10. PC Gaming Handhelds Report Years Considered
Figure 11. Global PC Gaming Handhelds Revenue, (US$ Million), 2020 VS 2024 VS 2031
Figure 12. Global PC Gaming Handhelds Revenue (2020-2031) & (US$ Million)
Figure 13. Global PC Gaming Handhelds Revenue (CAGR) by Region: 2020 VS 2024 VS 2031 (US$ Million)
Figure 14. Global PC Gaming Handhelds Revenue Market Share by Region (2020-2031)
Figure 15. Global PC Gaming Handhelds Sales (2020-2031) & (Units)
Figure 16. Global PC Gaming Handhelds Sales (CAGR) by Region (2020-2031) (Units)
Figure 17. Global PC Gaming Handhelds Sales Market Share by Region (2020-2031)
Figure 18. Top 5 and Top 10 Manufacturers PC Gaming Handhelds Sales Volume Market Share in 2024
Figure 19. Global PC Gaming Handhelds Revenue Market Share Ranking (2024)
Figure 20. Tier Distribution by Revenue Contribution (2020 VS 2024)
Figure 21. 256 GB Revenue Market Share by Manufacturer in 2024
Figure 22. 512 GB Revenue Market Share by Manufacturer in 2024
Figure 23. 1 TB Revenue Market Share by Manufacturer in 2024
Figure 24. Others Revenue Market Share by Manufacturer in 2024
Figure 25. Global PC Gaming Handhelds Sales Market Share by Type (2020-2031)
Figure 26. Global PC Gaming Handhelds Revenue Market Share by Type (2020-2031)
Figure 27. Global PC Gaming Handhelds Sales Market Share by Sales Channels (2020-2031)
Figure 28. Global PC Gaming Handhelds Revenue Market Share by Sales Channels (2020-2031)
Figure 29. North America PC Gaming Handhelds Sales YoY (2020-2031) & (Units)
Figure 30. North America PC Gaming Handhelds Revenue YoY (2020-2031) & (US$ Million)
Figure 31. North America Top 5 Manufacturers PC Gaming Handhelds Sales Revenue (US$ Million) in 2024
Figure 32. North America PC Gaming Handhelds Sales Volume (Units) by Type (2020- 2031)
Figure 33. North America PC Gaming Handhelds Sales Revenue (US$ Million) by Type (2020 - 2031)
Figure 34. North America PC Gaming Handhelds Sales Volume (Units) by Sales Channels (2020-2031)
Figure 35. North America PC Gaming Handhelds Sales Revenue (US$ Million) by Sales Channels (2020-2031)
Figure 36. US PC Gaming Handhelds Revenue (2020-2031) & (US$ Million)
Figure 37. Canada PC Gaming Handhelds Revenue (2020-2031) & (US$ Million)
Figure 38. Mexico PC Gaming Handhelds Revenue (2020-2031) & (US$ Million)
Figure 39. Europe PC Gaming Handhelds Sales YoY (2020-2031) & (Units)
Figure 40. Europe PC Gaming Handhelds Revenue YoY (2020-2031) & (US$ Million)
Figure 41. Europe Top 5 Manufacturers PC Gaming Handhelds Sales Revenue (US$ Million) in 2024
Figure 42. Europe PC Gaming Handhelds Sales Volume (Units) by Type (2020-2031)
Figure 43. Europe PC Gaming Handhelds Sales Revenue (US$ Million) by Type (2020-2031)
Figure 44. Europe PC Gaming Handhelds Sales Volume (Units) by Sales Channels (2020-2031)
Figure 45. Europe PC Gaming Handhelds Sales Revenue (US$ Million) by Sales Channels (2020-2031)
Figure 46. Germany PC Gaming Handhelds Revenue (2020-2031) & (US$ Million)
Figure 47. France PC Gaming Handhelds Revenue (2020-2031) & (US$ Million)
Figure 48. U.K. PC Gaming Handhelds Revenue (2020-2031) & (US$ Million)
Figure 49. Italy PC Gaming Handhelds Revenue (2020-2031) & (US$ Million)
Figure 50. Russia PC Gaming Handhelds Revenue (2020-2031) & (US$ Million)
Figure 51. Asia-Pacific PC Gaming Handhelds Sales YoY (2020-2031) & (Units)
Figure 52. Asia-Pacific PC Gaming Handhelds Revenue YoY (2020-2031) & (US$ Million)
Figure 53. Asia-Pacific Top 8 Manufacturers PC Gaming Handhelds Sales Revenue (US$ Million) in 2024
Figure 54. Asia-Pacific PC Gaming Handhelds Sales Volume (Units) by Type (2020- 2031)
Figure 55. Asia-Pacific PC Gaming Handhelds Sales Revenue (US$ Million) by Type (2020- 2031)
Figure 56. Asia-Pacific PC Gaming Handhelds Sales Volume (Units) by Sales Channels (2020-2031)
Figure 57. Asia-Pacific PC Gaming Handhelds Sales Revenue (US$ Million) by Sales Channels (2020-2031)
Figure 58. Indonesia PC Gaming Handhelds Revenue (2020-2031) & (US$ Million)
Figure 59. Japan PC Gaming Handhelds Revenue (2020-2031) & (US$ Million)
Figure 60. South Korea PC Gaming Handhelds Revenue (2020-2031) & (US$ Million)
Figure 61. China Taiwan PC Gaming Handhelds Revenue (2020-2031) & (US$ Million)
Figure 62. India PC Gaming Handhelds Revenue (2020-2031) & (US$ Million)
Figure 63. Central and South America PC Gaming Handhelds Sales YoY (2020-2031) & (Units)
Figure 64. Central and South America PC Gaming Handhelds Revenue YoY (2020-2031) & (US$ Million)
Figure 65. Central and South America Top 5 Manufacturers PC Gaming Handhelds Sales Revenue (US$ Million) in 2024
Figure 66. Central and South America PC Gaming Handhelds Sales Volume (Units) by Type (2021-2031)
Figure 67. Central and South America PC Gaming Handhelds Sales Revenue (US$ Million) by Type (2020-2031)
Figure 68. Central and South America PC Gaming Handhelds Sales Volume (Units) by Sales Channels (2020-2031)
Figure 69. Central and South America PC Gaming Handhelds Sales Revenue (US$ Million) by Sales Channels (2020-2031)
Figure 70. Brazil PC Gaming Handhelds Revenue (2020-2025) & (US$ Million)
Figure 71. Argentina PC Gaming Handhelds Revenue (2020-2025) & (US$ Million)
Figure 72. Middle East, and Africa PC Gaming Handhelds Sales YoY (2020-2031) & (Units)
Figure 73. Middle East and Africa PC Gaming Handhelds Revenue YoY (2020-2031) & (US$ Million)
Figure 74. Middle East and Africa Top 5 Manufacturers PC Gaming Handhelds Sales Revenue (US$ Million) in 2024
Figure 75. Middle East and Africa PC Gaming Handhelds Sales Volume (Units) by Type (2021-2031)
Figure 76. South America PC Gaming Handhelds Sales Revenue (US$ Million) by Type (2020-2031)
Figure 77. Middle East and Africa PC Gaming Handhelds Sales Volume (Units) by Sales Channels (2020-2031)
Figure 78. Middle East and Africa PC Gaming Handhelds Sales Revenue (US$ Million) by Sales Channels (2020-2031)
Figure 79. GCC Countries PC Gaming Handhelds Revenue (2020-2025) & (US$ Million)
Figure 80. Turkey PC Gaming Handhelds Revenue (2020-2025) & (US$ Million)
Figure 81. Egypt PC Gaming Handhelds Revenue (2020-2025) & (US$ Million)
Figure 82. South Africa PC Gaming Handhelds Revenue (2020-2025) & (US$ Million)
Figure 83. PC Gaming Handhelds Industry Chain Mapping
Figure 84. Regional PC Gaming Handhelds Manufacturing Base Distribution (%)
Figure 85. Global PC Gaming Handhelds Production Market Share by Region (2020-2031)
Figure 86. PC Gaming Handhelds Production Process
Figure 87. Regional PC Gaming Handhelds Production Cost Structure
Figure 88. Channels of Distribution (Direct Vs Distribution)
Figure 89. Bottom-up and Top-down Approaches for This Report
Figure 90. Data Triangulation
Figure 91. Key Executives Interviewed
den_biaoTiZhungShi

KEY QUESTIONS ADDRESSED BY THE REPORT

Which companies rank high in the global PC Gaming Handhelds market?zhanKai
The top companies in the global PC Gaming Handhelds market are Valve Corporation、ROG (ASUS)、MSI.
What is the annual compound growth rate of the global PC Gaming Handhelds market size from 2025 to 2031?shouQi
Which region is expected to have the highest market share?shouQi
What was the global market size of PC Gaming Handhelds in 2031?shouQi
What was the global market size of PC Gaming Handhelds in 2025?shouQi
den_biaoTiZhungShi

Related Reports

Global PC Gaming Handhelds Market Outlook, In‑Depth Analysis & Forecast to 2031

Industry: Consumer Goods

Published Date: 2025-08-07

Pages: 144 Pages

Report ld: 4915312

CHOOSE LICENSE TYPE
tip

USD 4900.00

tip

USD 7350.00

tip

USD 9800.00

Add to Cart

Add to Cart

Buy Now

Buy Now

HAVE A QUESTION?
SIMON LEE

English,Chinese

Offline

HITESH

English, Hindi

Offline

TANG XIN

Japanese,English

Offline

SUNG-BIN YOON

SUNG-BIN YOON

+82-2883 1278

Korean, English

Offline

YUJIE TIAN

Chinese, English

Offline

DAMON

Chinese, English

Offline

General Email:

REPORT COVERAGE

den_ic8

DESCRIPTION

zhankai
den_ic7

MARKET SEGMENTATION

den_ic7

Why This Report?

den_ic7

QYRESEARCH'S STRENGTHS

den_ic8

TABLE OF CONTENTS

den_ic8

TABLE OF FIGURES

den_ic8

RLEATED REPORTS

INTEREST IN THIS REPORT?

yangBenGet A Free Sample

baoJia Request For Quotation

OR

NEED A CUSTOMIZED REPORT?

DingZhiCustomized Report

biaoTi

WORLD WIDE OFFICE