Industry: Electronics & Semiconductor
Published Date: 2025-09-10
Pages: 170 Pages
Report ld: 4917471
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Graphic Cards Market Size(US$)

CAGR 2025-2031
4.5%
Market Size,2031
USD 25,336
Million
Market Snapshot
Source: Secondary research, interviews with experts, and QYResearch analysis
The global Graphic Cards market is projected to grow from US$ 18642 million in 2024 to US$ 25336 million by 2031, at a CAGR of 4.5% (2025-2031), driven by critical product segments and diverse end‑use applications, while evolving U.S. tariff policies introduce trade‑cost volatility and supply‑chain uncertainty.
A graphics card (video card, display card, graphics card, or video adapter) is a fundamental component of a personal computer. It converts the display information required by the computer system to drive the monitor and provides progressive or interlaced scan signals to the monitor, controlling the correct display. It is a crucial component connecting the monitor to the personal computer motherboard and is a key device in the "human-computer" connection. Its built-in parallel computing capabilities are currently also used for operations such as deep learning.
This report only covers the discrete graphics card market; integrated graphics cards from AMD and Intel are not included in this report.
In 2024, global Graphic Cards sales volume reached approximately 69.25 million units, with an average global market price of around 269 US$ per unit.
The gaming industry remains the largest consumer of graphic cards, with demand fueled by high-definition (HD), 4K, and even 8K gaming experiences. Esports and online streaming platforms (like Twitch and YouTube Gaming) are further boosting GPU adoption, as gamers seek high frame rates, smooth performance, and immersive visuals. Continuous advancements in virtual reality (VR) and augmented reality (AR) gaming also drive the need for powerful, next-generation GPUs.
One of the most significant growth drivers is the widespread use of GPUs for AI, machine learning (ML), and deep learning. Unlike CPUs, GPUs can handle parallel processing efficiently, making them ideal for training large AI models, natural language processing, and image recognition. Cloud service providers, research institutions, and enterprises are investing heavily in GPU-powered infrastructure, fueling demand for high-performance graphic cards beyond consumer markets.
Data centers are rapidly expanding to support cloud services, big data analytics, and enterprise applications. GPUs are now integral to these facilities, providing the computational acceleration needed for tasks ranging from simulation to video rendering. Major cloud providers like AWS, Microsoft Azure, and Google Cloud offer GPU-as-a-Service, which significantly increases global demand for enterprise-grade graphic cards.
Although volatile, cryptocurrency mining has been a key driver of GPU demand. Mining operations for Bitcoin, Ethereum (before its move to Proof-of-Stake), and other cryptocurrencies often rely on GPU clusters for efficient computation. Despite regulatory challenges and fluctuating crypto values, periods of cryptocurrency booms lead to massive spikes in GPU demand, especially for mid- to high-end consumer graphic cards.
Report Includes:
This definitive report equips CEOs, marketing directors, and investors with a 360° view of the global Graphic Cards market, seamlessly integrating production capacity and sales performance across the value chain. It analyzes historical production, revenue, and sales data (2020–2024) and delivers forecasts through 2031, illuminating demand trends and growth drivers.
By segmenting the market by Type and by Application, the study quantifies volume and value, growth rates, technical innovations, niche opportunities, and substitution risks, and analyzes downstream customers distribution pattern.
Granular regional insights cover five major markets—North America, Europe, APAC, South America, and MEA—with in‑depth analysis of 20+ countries. Each region’s dominant products, competitive landscape, and downstream demand trends are clearly detailed.
Critical competitive intelligence profiles manufacturers—capacity, sales volume, revenue, margins, pricing strategies, and major customers—and dissects the top-player positioning across product lines, applications, and regions to reveal strategic strengths.
A concise supply‑chain overview maps upstream suppliers, manufacturing technologies, cost structures, and distribution dynamics to identify strategic gaps and unmet demand.
MARKET SEGMENTATION
CHAPTER OUTLINE
Chapter 1: Defines the Graphic Cards study scope, segments the market by Type and by Application, etc, highlights segment size and growth potential.
Chapter 2: Offers current market state, projects global revenue and sales to 2031, pinpointing high consumption regions and emerging market catalysts
Chapter 3: Maps global production capacity, utilization, and market share (2020–2031), identifies efficient hubs, reveals regulatory/trade policy impacts and bottlenecks.
Chapter 4: Dissects the manufacturer landscape—ranks by volume and revenue, analyzes profitability and pricing, maps production bases, details manufacturer performance by product type and evaluates concentration alongside M&A moves.
Chapter 5: Unlocks high margin product segments—compares sales, revenue, ASP, and technology differentiators, highlighting growth niches and substitution risks
Chapter 6: Targets downstream market opportunities—evaluates sales, revenue, and pricing by Application, identifies emerging use cases, and profiles leading customers by region and by Application.
Chapter 7: North America—breaks down sales and revenue by Type, by Application and country, profiles key manufacturers and assesses growth drivers and barriers.
Chapter 8: Europe—analyses regional sales, revenue and market by Type, by Application and manufacturers, flagging drivers and barriers.
Chapter 9: Asia Pacific—quantifies sales and revenue by Type, by Application, and region/country, profiles top manufacturers, and uncovers high potential expansion areas.
Chapter 10: Central & South America—measures sales and revenue by Type, by Application, and country, profiles top manufacturers, and identifies investment opportunities and challenges.
Chapter 11: Middle East and Africa—evaluates sales and revenue by Type, by Application, and country, profiles key manufacturers, and outlines investment prospects and market hurdles
Chapter 12: Profiles manufacturers in depth—details product specs, capacity, sales, revenue, margins; Top manufactures 2024 sales breakdowns by Product type, by Application, by sales region SWOT analysis, and recent strategic developments.
Chapter 13: Supply chain—analyses upstream raw materials and suppliers, manufacturing footprint and technology, cost drivers, plus downstream channels and distributor roles.
Chapter 14: Market dynamics—explores drivers, restraints, regulatory impacts, and risk mitigation strategies.
Chapter 15: Actionable conclusions and strategic recommendations.
WHY THIS REPORT
Beyond standard market data, this analysis provides a clear profitability roadmap, empowering you to:
Beyond standard market data, this analysis provides a clear profitability roadmap—empowering you to:
Allocate capital strategically to high growth regions (Chapters 7–11) and margin rich segments (Chapter 5).
Negotiate from strength with suppliers (Chapter 13) and customers (Chapter 6) using cost and demand intelligence.
Outmaneuver competitors with granular insights into their operations, margins, and strategies (Chapters 4 and 12).
Secure your supply chain against disruptions through upstream and downstream visibility (Chapters 13 and 14).
Leverage this 360° intelligence to turn market complexity into actionable competitive advantage.
QYRESEARCH'S STRENGTHS
Unlike generic global market reports, this study combines macro-level industry trends with hyper-local operational intelligence, empowering data-driven decisions across the Compound Chocolate value chain, addressing:
We identify regional market threats and growth prospects to guide your overseas layout.
We adjust product portfolios in line with local consumption habits.
We unpack rivals’ operation strategies for scattered and highly concentrated industries.
We cover competition landscape, full supply chain and quantified market size data, and deliver tailor-made customized surveys to meet your unique business demands.
We own self-owned massive exclusive databases, backed by 19 years of global market research experience across thousands of sectors.
Our team operates 24 hours a day, 365 days a year, enabling ultra-fast report turnaround to respond to your research needs efficiently.
We integrate regional risk assessment, localized product optimization and competitor analysis to deliver actionable market strategies.
All data is cross-verified from multiple industry sources to deliver thorough, precise analysis that supports reliable corporate strategic decisions.
We provide responsive, dedicated after-sales support to resolve all follow-up inquiries about reports, data and industry interpretation.
TABLE OF CONTENTS
1 Study Coverage
1.1 Introduction to Graphic Cards: Definition, Properties, and Key Attributes
1.2 Market Segmentation by Type
1.2.1 Global Graphic Cards Market Size by Type, 2020 VS 2024 VS 2031
1.2.2 Built-in Independent Graphics Card
1.2.3 External Graphics
1.3 Market Segmentation by Application
1.3.1 Global Graphic Cards Market Size by Application, 2020 VS 2024 VS 2031
1.3.2 Desktop
1.3.3 Laptop
1.3.4 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Executive Summary
2.1 Global Graphic Cards Revenue Estimates and Forecasts 2020-2031
2.2 Global Graphic Cards Revenue by Region
2.2.1 Revenue Comparison: 2020 VS 2024 VS 2031
2.2.2 Historical and Forecasted Revenue by Region (2020--2031)
2.2.3 Global Revenue Market Share by Region (2020-2031)
2.3 Global Graphic Cards Sales Estimates and Forecasts 2020-2031
2.4 Global Graphic Cards Sales by Region
2.4.1 Sales Comparison: 2020 VS 2024 VS 2031
2.4.2 Historical and Forecasted Sales by Region (2020-2031)
2.4.3 Emerging Market Focus: Growth Drivers & Investment Trends
2.4.4 Global Sales Market Share by Region (2020-2031)
3 Global Production Analysis
3.1 Global Graphic Cards Production Capacity and Utilization Rates (2020–2031)
3.2 Regional Production: Comparative Analysis (2020 VS 2024 VS 2031)
3.3 Regional Production Dynamics
3.3.1 Historic Production by Region (2020-2025)
3.3.2 Forecasted Production by Region (2026-2031)
3.3.3 Production Market Share by Region (2020-2031)
3.3.4 Regulatory and Trade Policy Impact on Production
3.3.5 Production Capacity Enablers and Constraints
3.4 Key Regional Production Hubs
3.4.1 China
3.4.2 China Taiwan
4 Competition by Manufacturers
4.1 Global Graphic Cards Sales by Manufacturers
4.1.1 Global Sales Volume by Manufacturers (2020-2025)
4.1.2 Global Top 5 and Top 10 Manufacturers’Market Share by Sales Volume (2024)
4.2 Global Graphic Cards Manufacturer Revenue Rankings and Tiers
4.2.1 Global Revenue (Value) by Manufacturers (2020-2025)
4.2.2 Global Key Manufacturer Revenue Ranking (2023 vs. 2024)
4.2.3 Revenue-Based Tier Segmentation (Tier 1, Tier 2, and Tier 3)
4.3 Manufacturer Profitability Profiles and Pricing Strategies
4.3.1 Gross Margin by Top Manufacturer (2020 VS 2024)
4.3.2 Manufacturer-Level Price Trends (2020-2025)
4.4 Key Manufacturers Manufacturing Base and Headquarters
4.5 Main Product Type Market Size by Manufacturers
4.5.1 Built-in Independent Graphics Card Market Size by Manufacturers
4.5.2 External Graphics Market Size by Manufacturers
4.6 Global Graphic Cards Market Concentration and Dynamics
4.6.1 Global Market Concentration (CR5 and HHI)
4.6.2 Entrant/Exit Impact Analysis
4.6.3 Strategic Moves: M&A, Capacity Expansion, R&D Investment
5 Global Product Segmentation Analysis
5.1 Global Graphic Cards Sales Performance by Type
5.1.1 Global Historical and Forecasted Sales by Type (2020-2031)
5.1.2 Global Sales Market Share by Type (2020-2031)
5.2 Global Graphic Cards Revenue Trends by Type
5.2.1 Global Historical and Forecasted Revenue by Type (2020-2031)
5.2.2 Global Revenue Market Share by Type (2020-2031)
5.3 Global Average Selling Price (ASP) Trends by Type (2020-2031)
5.4 Product Technology Differentiation
5.5 Subtype Dynamics: Growth Leaders, Profitability and Risk
5.5.1 High-Growth Niches and Adoption Drivers
5.5.2 Profitability Hotspots and Cost Drivers
5.5.3 Substitution Threats
6 Global Downstream Application Analysis
6.1 Global Graphic Cards Sales by Application
6.1.1 Global Historical and Forecasted Sales by Application (2020-2031)
6.1.2 Global Sales Market Share by Application (2020-2031)
6.1.3 High-Growth Application Identification
6.1.4 Emerging Application Case Studies
6.2 Global Graphic Cards Revenue by Application
6.2.1 Global Historical and Forecasted Revenue by Application (2020-2031)
6.2.2 Revenue Market Share by Application (2020-2031)
6.3 Global Pricing Dynamics by Application (2020-2031)
6.4 Downstream Customer Analysis
6.4.1 Top Customers by Region
6.4.2 Top Customers by Application
7 North America
7.1 North America Sales Volume and Revenue (2020-2031)
7.2 North America Key Manufacturers Sales Revenue in 2024
7.3 North America Graphic Cards Sales and Revenue by Type (2020-2031)
7.4 North America Graphic Cards Sales and Revenue by Application (2020-2031)
7.5 North America Growth Accelerators and Market Barriers
7.6 North America Graphic Cards Market Size by Country
7.6.1 North America Revenue by Country
7.6.2 North America Sales Trends by Country
7.6.3 US
7.6.4 Canada
7.6.5 Mexico
8 Europe
8.1 Europe Sales Volume and Revenue (2020-2031)
8.2 Europe Key Manufacturers Sales Revenue in 2024
8.3 Europe Graphic Cards Sales and Revenue by Type (2020-2031)
8.4 Europe Graphic Cards Sales and Revenue by Application (2020-2031)
8.5 Europe Growth Accelerators and Market Barriers
8.6 Europe Graphic Cards Market Size by Country
8.6.1 Europe Revenue by Country
8.6.2 Europe Sales Trends by Country
8.6.3 Germany
8.6.4 France
8.6.5 U.K.
8.6.6 Italy
8.6.7 Russia
9 Asia-Pacific
9.1 Asia-Pacific Sales Volume and Revenue (2020-2031)
9.2 Asia-Pacific Key Manufacturers Sales Revenue in 2024
9.3 Asia-Pacific Graphic Cards Sales and Revenue by Type (2020-2031)
9.4 Asia-Pacific Graphic Cards Sales and Revenue by Application (2020-2031)
9.5 Asia-Pacific Graphic Cards Market Size by Region
9.5.1 Asia-Pacific Revenue by Region
9.5.2 Asia-Pacific Sales Trends by Region
9.6 Asia-Pacific Growth Accelerators and Market Barriers
9.7 Southeast Asia
9.7.1 Southeast Asia Revenue by Country (2020 VS 2024 VS 2031)
9.7.2 Key Country Analysis: Indonesia, Vietnam, Thailand
9.8 China
9.9 Japan
9.10 South Korea
9.11 China Taiwan
9.12 India
10 Central and South America
10.1 Central and South America Sales Volume and Revenue (2020-2031)
10.2 Central and South America Key Manufacturers Sales Revenue in 2024
10.3 Central and South America Graphic Cards Sales and Revenue by Type (2020-2031)
10.4 Central and South America Graphic Cards Sales and Revenue by Application (2020-2031)
10.5 Central and South America Investment Opportunities and Key Challenges
10.6 Central and South America Graphic Cards Market Size by Country
10.6.1 Central and South America Revenue Trends by Country (2020 VS 2024 VS 2031)
10.6.2 Brazil
10.6.3 Argentina
11 Middle East and Africa
11.1 Middle East and Africa Sales Volume and Revenue (2020-2031)
11.2 Middle East and Africa Key Manufacturers Sales Revenue in 2024
11.3 Middle East and Africa Graphic Cards Sales and Revenue by Type (2020-2031)
11.4 Middle East and Africa Graphic Cards Sales and Revenue by Application (2020-2031)
11.5 Middle East and Africa Investment Opportunities and Key Challenges
11.6 Middle East and Africa Graphic Cards Market Size by Country
11.6.1 Middle East and Africa Revenue Trends by Country (2020 VS 2024 VS 2031)
11.6.2 GCC Countries
11.6.3 Turkey
11.6.4 Egypt
11.6.5 South Africa
12 Corporate Profile
12.1 ASUS
12.1.1 ASUS Corporation Information
12.1.2 ASUS Business Overview
12.1.3 ASUS Graphic Cards Product Models, Descriptions and Specifications
12.1.4 ASUS Graphic Cards Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.1.5 ASUS Graphic Cards Sales by Product in 2024
12.1.6 ASUS Graphic Cards Sales by Application in 2024
12.1.7 ASUS Graphic Cards Sales by Geographic Area in 2024
12.1.8 ASUS Graphic Cards SWOT Analysis
12.1.9 ASUS Recent Developments
12.2 Micro-Star
12.2.1 Micro-Star Corporation Information
12.2.2 Micro-Star Business Overview
12.2.3 Micro-Star Graphic Cards Product Models, Descriptions and Specifications
12.2.4 Micro-Star Graphic Cards Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.2.5 Micro-Star Graphic Cards Sales by Product in 2024
12.2.6 Micro-Star Graphic Cards Sales by Application in 2024
12.2.7 Micro-Star Graphic Cards Sales by Geographic Area in 2024
12.2.8 Micro-Star Graphic Cards SWOT Analysis
12.2.9 Micro-Star Recent Developments
12.3 GIGABYTE Technology
12.3.1 GIGABYTE Technology Corporation Information
12.3.2 GIGABYTE Technology Business Overview
12.3.3 GIGABYTE Technology Graphic Cards Product Models, Descriptions and Specifications
12.3.4 GIGABYTE Technology Graphic Cards Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.3.5 GIGABYTE Technology Graphic Cards Sales by Product in 2024
12.3.6 GIGABYTE Technology Graphic Cards Sales by Application in 2024
12.3.7 GIGABYTE Technology Graphic Cards Sales by Geographic Area in 2024
12.3.8 GIGABYTE Technology Graphic Cards SWOT Analysis
12.3.9 GIGABYTE Technology Recent Developments
12.4 Colorful
12.4.1 Colorful Corporation Information
12.4.2 Colorful Business Overview
12.4.3 Colorful Graphic Cards Product Models, Descriptions and Specifications
12.4.4 Colorful Graphic Cards Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.4.5 Colorful Graphic Cards Sales by Product in 2024
12.4.6 Colorful Graphic Cards Sales by Application in 2024
12.4.7 Colorful Graphic Cards Sales by Geographic Area in 2024
12.4.8 Colorful Graphic Cards SWOT Analysis
12.4.9 Colorful Recent Developments
12.5 GALAX
12.5.1 GALAX Corporation Information
12.5.2 GALAX Business Overview
12.5.3 GALAX Graphic Cards Product Models, Descriptions and Specifications
12.5.4 GALAX Graphic Cards Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.5.5 GALAX Graphic Cards Sales by Product in 2024
12.5.6 GALAX Graphic Cards Sales by Application in 2024
12.5.7 GALAX Graphic Cards Sales by Geographic Area in 2024
12.5.8 GALAX Graphic Cards SWOT Analysis
12.5.9 GALAX Recent Developments
12.6 SAPPHIRE
12.6.1 SAPPHIRE Corporation Information
12.6.2 SAPPHIRE Business Overview
12.6.3 SAPPHIRE Graphic Cards Product Models, Descriptions and Specifications
12.6.4 SAPPHIRE Graphic Cards Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.6.5 SAPPHIRE Recent Developments
12.7 EVGA
12.7.1 EVGA Corporation Information
12.7.2 EVGA Business Overview
12.7.3 EVGA Graphic Cards Product Models, Descriptions and Specifications
12.7.4 EVGA Graphic Cards Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.7.5 EVGA Recent Developments
12.8 ZOTAC
12.8.1 ZOTAC Corporation Information
12.8.2 ZOTAC Business Overview
12.8.3 ZOTAC Graphic Cards Product Models, Descriptions and Specifications
12.8.4 ZOTAC Graphic Cards Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.8.5 ZOTAC Recent Developments
12.9 Maxsun
12.9.1 Maxsun Corporation Information
12.9.2 Maxsun Business Overview
12.9.3 Maxsun Graphic Cards Product Models, Descriptions and Specifications
12.9.4 Maxsun Graphic Cards Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.9.5 Maxsun Recent Developments
12.10 PNY Technologies
12.10.1 PNY Technologies Corporation Information
12.10.2 PNY Technologies Business Overview
12.10.3 PNY Technologies Graphic Cards Product Models, Descriptions and Specifications
12.10.4 PNY Technologies Graphic Cards Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.10.5 PNY Technologies Recent Developments
12.11 Gainward
12.11.1 Gainward Corporation Information
12.11.2 Gainward Business Overview
12.11.3 Gainward Graphic Cards Product Models, Descriptions and Specifications
12.11.4 Gainward Graphic Cards Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.11.5 Gainward Recent Developments
12.12 YESTON
12.12.1 YESTON Corporation Information
12.12.2 YESTON Business Overview
12.12.3 YESTON Graphic Cards Product Models, Descriptions and Specifications
12.12.4 YESTON Graphic Cards Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.12.5 YESTON Recent Developments
12.13 ONDA
12.13.1 ONDA Corporation Information
12.13.2 ONDA Business Overview
12.13.3 ONDA Graphic Cards Product Models, Descriptions and Specifications
12.13.4 ONDA Graphic Cards Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.13.5 ONDA Recent Developments
13 Value Chain and Supply-Chain Analysis
13.1 Graphic Cards Industry Chain
13.2 Graphic Cards Upstream Materials Analysis
13.2.1 Raw Materials
13.2.2 Key Suppliers Market Share & Risk Assessment
13.3 Graphic Cards Integrated Production Analysis
13.3.1 Manufacturing Footprint Analysis
13.3.2 Production Technology Overview
13.3.3 Regional Cost Drivers
13.4 Graphic Cards Sales Channels and Distribution Networks
13.4.1 Sales Channels
13.4.2 Distributors
14 Graphic Cards Market Dynamics
14.1 Industry Trends and Evolution
14.2 Market Growth Drivers and Emerging Opportunities
14.3 Market Challenges, Risks, and Restraints
15 Key Findings in the Global Graphic Cards Study
16 Appendix
16.1 Research Methodology
16.1.1 Methodology/Research Approach
16.1.1.1 Research Programs/Design
16.1.1.2 Market Size Estimation
16.1.1.3 Market Breakdown and Data Triangulation
16.1.2 Data Source
16.1.2.1 Secondary Sources
16.1.2.2 Primary Sources
16.2 Author Details
TABLE OF FIGURES
List of Tables
List of Figures
KEY QUESTIONS ADDRESSED BY THE REPORT
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REPORT COVERAGE
DESCRIPTION
OVERVIEW
MARKET SEGMENTATION
CHAPTER OUTLINE
WHY THIS REPORT
QYRESEARCH'S STRENGTHS
TABLE OF CONTENTS
TABLE OF FIGURES
RLEATED REPORTS
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