Industry: Electronics & Semiconductor
Published Date: 2025-09-10
Pages: 99 Pages
Report ld: 3424323
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Graphic Cards Market Size(US$)

CAGR 2025-2031
4.5%
Market Size,2031
USD 25,336
Million
Market Snapshot
Source: Secondary research, interviews with experts, and QYResearch analysis
The global market for Graphic Cards was valued at US$ 18642 million in the year 2024 and is projected to reach a revised size of US$ 25336 million by 2031, growing at a CAGR of 4.5% during the forecast period.
The 2025 U.S. tariff policies introduce profound uncertainty into the global economic landscape. This report critically examines the implications of recent tariff adjustments and international strategic countermeasures on Graphic Cards competitive dynamics, regional economic interdependencies, and supply chain reconfigurations.
A graphics card (video card, display card, graphics card, or video adapter) is a fundamental component of a personal computer. It converts the display information required by the computer system to drive the monitor and provides progressive or interlaced scan signals to the monitor, controlling the correct display. It is a crucial component connecting the monitor to the personal computer motherboard and is a key device in the "human-computer" connection. Its built-in parallel computing capabilities are currently also used for operations such as deep learning.
This report only covers the discrete graphics card market; integrated graphics cards from AMD and Intel are not included in this report.
In 2024, global Graphic Cards sales volume reached approximately 69.25 million units, with an average global market price of around 269 US$ per unit.
The gaming industry remains the largest consumer of graphic cards, with demand fueled by high-definition (HD), 4K, and even 8K gaming experiences. Esports and online streaming platforms (like Twitch and YouTube Gaming) are further boosting GPU adoption, as gamers seek high frame rates, smooth performance, and immersive visuals. Continuous advancements in virtual reality (VR) and augmented reality (AR) gaming also drive the need for powerful, next-generation GPUs.
One of the most significant growth drivers is the widespread use of GPUs for AI, machine learning (ML), and deep learning. Unlike CPUs, GPUs can handle parallel processing efficiently, making them ideal for training large AI models, natural language processing, and image recognition. Cloud service providers, research institutions, and enterprises are investing heavily in GPU-powered infrastructure, fueling demand for high-performance graphic cards beyond consumer markets.
Data centers are rapidly expanding to support cloud services, big data analytics, and enterprise applications. GPUs are now integral to these facilities, providing the computational acceleration needed for tasks ranging from simulation to video rendering. Major cloud providers like AWS, Microsoft Azure, and Google Cloud offer GPU-as-a-Service, which significantly increases global demand for enterprise-grade graphic cards.
Although volatile, cryptocurrency mining has been a key driver of GPU demand. Mining operations for Bitcoin, Ethereum (before its move to Proof-of-Stake), and other cryptocurrencies often rely on GPU clusters for efficient computation. Despite regulatory challenges and fluctuating crypto values, periods of cryptocurrency booms lead to massive spikes in GPU demand, especially for mid- to high-end consumer graphic cards.
REPORT SCOPE
This report aims to provide a comprehensive presentation of the global market for Graphic Cards, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Graphic Cards.
The Graphic Cards market size, estimations, and forecasts are provided in terms of output/shipments (K Pieces) and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Graphic Cards market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Graphic Cards manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, production, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
By Company
ASUS
Micro-Star
GIGABYTE Technology
Colorful
GALAX
SAPPHIRE
EVGA
ZOTAC
Maxsun
PNY Technologies
Gainward
YESTON
ONDA
Segment by Type
Built-in Independent Graphics Card
External Graphics
Segment by Application
Desktop
Laptop
Others
Production by Region
China
China Taiwan
Consumption by Region
North America
United States
Canada
Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Indonesia
Thailand
Malaysia
Europe
Germany
France
U.K.
Italy
Russia
Latin America
Mexico
Brazil
Argentina
Middle East and Africa
Turkey
Saudi Arabia
UAE
CHAPTER OUTLINE
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Graphic Cards manufacturers competitive landscape, price, production and value market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Production/output, value of Graphic Cards by region/country. It provides a quantitative analysis of the market size and development potential of each region in the next six years.
Chapter 4: Consumption of Graphic Cards in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and production of each country in the world.
Chapter 5: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 6: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product production/output, value, price, gross margin, product introduction, recent development, etc.
Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 9: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 10: The main points and conclusions of the report.
QYRESEARCH'S STRENGTHS
Unlike generic global market reports, this study combines macro-level industry trends with hyper-local operational intelligence, empowering data-driven decisions across the Compound Chocolate value chain, addressing:
We identify regional market threats and growth prospects to guide your overseas layout.
We adjust product portfolios in line with local consumption habits.
We unpack rivals’ operation strategies for scattered and highly concentrated industries.
We cover competition landscape, full supply chain and quantified market size data, and deliver tailor-made customized surveys to meet your unique business demands.
We own self-owned massive exclusive databases, backed by 19 years of global market research experience across thousands of sectors.
Our team operates 24 hours a day, 365 days a year, enabling ultra-fast report turnaround to respond to your research needs efficiently.
We integrate regional risk assessment, localized product optimization and competitor analysis to deliver actionable market strategies.
All data is cross-verified from multiple industry sources to deliver thorough, precise analysis that supports reliable corporate strategic decisions.
We provide responsive, dedicated after-sales support to resolve all follow-up inquiries about reports, data and industry interpretation.
TABLE OF CONTENTS
1 Graphic Cards Market Overview
1.1 Product Definition
1.2 Graphic Cards by Type
1.2.1 Global Graphic Cards Market Value Growth Rate Analysis by Type: 2024 VS 2031
1.2.2 Built-in Independent Graphics Card
1.2.3 External Graphics
1.3 Graphic Cards by Application
1.3.1 Global Graphic Cards Market Value Growth Rate Analysis by Application: 2024 VS 2031
1.3.2 Desktop
1.3.3 Laptop
1.3.4 Others
1.4 Global Market Growth Prospects
1.4.1 Global Graphic Cards Production Value Estimates and Forecasts (2020-2031)
1.4.2 Global Graphic Cards Production Capacity Estimates and Forecasts (2020-2031)
1.4.3 Global Graphic Cards Production Estimates and Forecasts (2020-2031)
1.4.4 Global Graphic Cards Market Average Price Estimates and Forecasts (2020-2031)
1.5 Assumptions and Limitations
2 Market Competition by Manufacturers
2.1 Global Graphic Cards Production Market Share by Manufacturers (2020-2025)
2.2 Global Graphic Cards Production Value Market Share by Manufacturers (2020-2025)
2.3 Global Key Players of Graphic Cards, Industry Ranking, 2023 VS 2024
2.4 Global Graphic Cards Company Type and Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
2.5 Global Graphic Cards Average Price by Manufacturers (2020-2025)
2.6 Global Key Manufacturers of Graphic Cards, Manufacturing Base Distribution and Headquarters
2.7 Global Key Manufacturers of Graphic Cards, Product Offered and Application
2.8 Global Key Manufacturers of Graphic Cards, Date of Enter into This Industry
2.9 Graphic Cards Market Competitive Situation and Trends
2.9.1 Graphic Cards Market Concentration Rate
2.9.2 Global 5 and 10 Largest Graphic Cards Players Market Share by Revenue
2.10 Mergers & Acquisitions, Expansion
3 Graphic Cards Production by Region
3.1 Global Graphic Cards Production Value Estimates and Forecasts by Region: 2020 VS 2024 VS 2031
3.2 Global Graphic Cards Production Value by Region (2020-2031)
3.2.1 Global Graphic Cards Production Value by Region (2020-2025)
3.2.2 Global Forecasted Production Value of Graphic Cards by Region (2026-2031)
3.3 Global Graphic Cards Production Estimates and Forecasts by Region: 2020 VS 2024 VS 2031
3.4 Global Graphic Cards Production Volume by Region (2020-2031)
3.4.1 Global Graphic Cards Production by Region (2020-2025)
3.4.2 Global Forecasted Production of Graphic Cards by Region (2026-2031)
3.5 Global Graphic Cards Market Price Analysis by Region (2020-2025)
3.6 Global Graphic Cards Production and Value, Year-over-Year Growth
3.6.1 China Graphic Cards Production Value Estimates and Forecasts (2020-2031)
3.6.2 China Taiwan Graphic Cards Production Value Estimates and Forecasts (2020-2031)
4 Graphic Cards Consumption by Region
4.1 Global Graphic Cards Consumption Estimates and Forecasts by Region: 2020 VS 2024 VS 2031
4.2 Global Graphic Cards Consumption by Region (2020-2031)
4.2.1 Global Graphic Cards Consumption by Region (2020-2025)
4.2.2 Global Graphic Cards Forecasted Consumption by Region (2026-2031)
4.3 North America
4.3.1 North America Graphic Cards Consumption Growth Rate by Country: 2020 VS 2024 VS 2031
4.3.2 North America Graphic Cards Consumption by Country (2020-2031)
4.3.3 U.S.
4.3.4 Canada
4.4 Europe
4.4.1 Europe Graphic Cards Consumption Growth Rate by Country: 2020 VS 2024 VS 2031
4.4.2 Europe Graphic Cards Consumption by Country (2020-2031)
4.4.3 Germany
4.4.4 France
4.4.5 U.K.
4.4.6 Italy
4.4.7 Russia
4.5 Asia Pacific
4.5.1 Asia Pacific Graphic Cards Consumption Growth Rate by Region: 2020 VS 2024 VS 2031
4.5.2 Asia Pacific Graphic Cards Consumption by Region (2020-2031)
4.5.3 China
4.5.4 Japan
4.5.5 South Korea
4.5.6 China Taiwan
4.5.7 Southeast Asia
4.5.8 India
4.6 Latin America, Middle East & Africa
4.6.1 Latin America, Middle East & Africa Graphic Cards Consumption Growth Rate by Country: 2020 VS 2024 VS 2031
4.6.2 Latin America, Middle East & Africa Graphic Cards Consumption by Country (2020-2031)
4.6.3 Mexico
4.6.4 Brazil
4.6.5 Turkey
4.6.6 GCC Countries
5 Segment by Type
5.1 Global Graphic Cards Production by Type (2020-2031)
5.1.1 Global Graphic Cards Production by Type (2020-2025)
5.1.2 Global Graphic Cards Production by Type (2026-2031)
5.1.3 Global Graphic Cards Production Market Share by Type (2020-2031)
5.2 Global Graphic Cards Production Value by Type (2020-2031)
5.2.1 Global Graphic Cards Production Value by Type (2020-2025)
5.2.2 Global Graphic Cards Production Value by Type (2026-2031)
5.2.3 Global Graphic Cards Production Value Market Share by Type (2020-2031)
5.3 Global Graphic Cards Price by Type (2020-2031)
6 Segment by Application
6.1 Global Graphic Cards Production by Application (2020-2031)
6.1.1 Global Graphic Cards Production by Application (2020-2025)
6.1.2 Global Graphic Cards Production by Application (2026-2031)
6.1.3 Global Graphic Cards Production Market Share by Application (2020-2031)
6.2 Global Graphic Cards Production Value by Application (2020-2031)
6.2.1 Global Graphic Cards Production Value by Application (2020-2025)
6.2.2 Global Graphic Cards Production Value by Application (2026-2031)
6.2.3 Global Graphic Cards Production Value Market Share by Application (2020-2031)
6.3 Global Graphic Cards Price by Application (2020-2031)
7 Key Companies Profiled
7.1 ASUS
7.1.1 ASUS Graphic Cards Company Information
7.1.2 ASUS Graphic Cards Product Portfolio
7.1.3 ASUS Graphic Cards Production, Value, Price and Gross Margin (2020-2025)
7.1.4 ASUS Main Business and Markets Served
7.1.5 ASUS Recent Developments/Updates
7.2 Micro-Star
7.2.1 Micro-Star Graphic Cards Company Information
7.2.2 Micro-Star Graphic Cards Product Portfolio
7.2.3 Micro-Star Graphic Cards Production, Value, Price and Gross Margin (2020-2025)
7.2.4 Micro-Star Main Business and Markets Served
7.2.5 Micro-Star Recent Developments/Updates
7.3 GIGABYTE Technology
7.3.1 GIGABYTE Technology Graphic Cards Company Information
7.3.2 GIGABYTE Technology Graphic Cards Product Portfolio
7.3.3 GIGABYTE Technology Graphic Cards Production, Value, Price and Gross Margin (2020-2025)
7.3.4 GIGABYTE Technology Main Business and Markets Served
7.3.5 GIGABYTE Technology Recent Developments/Updates
7.4 Colorful
7.4.1 Colorful Graphic Cards Company Information
7.4.2 Colorful Graphic Cards Product Portfolio
7.4.3 Colorful Graphic Cards Production, Value, Price and Gross Margin (2020-2025)
7.4.4 Colorful Main Business and Markets Served
7.4.5 Colorful Recent Developments/Updates
7.5 GALAX
7.5.1 GALAX Graphic Cards Company Information
7.5.2 GALAX Graphic Cards Product Portfolio
7.5.3 GALAX Graphic Cards Production, Value, Price and Gross Margin (2020-2025)
7.5.4 GALAX Main Business and Markets Served
7.5.5 GALAX Recent Developments/Updates
7.6 SAPPHIRE
7.6.1 SAPPHIRE Graphic Cards Company Information
7.6.2 SAPPHIRE Graphic Cards Product Portfolio
7.6.3 SAPPHIRE Graphic Cards Production, Value, Price and Gross Margin (2020-2025)
7.6.4 SAPPHIRE Main Business and Markets Served
7.6.5 SAPPHIRE Recent Developments/Updates
7.7 EVGA
7.7.1 EVGA Graphic Cards Company Information
7.7.2 EVGA Graphic Cards Product Portfolio
7.7.3 EVGA Graphic Cards Production, Value, Price and Gross Margin (2020-2025)
7.7.4 EVGA Main Business and Markets Served
7.7.5 EVGA Recent Developments/Updates
7.8 ZOTAC
7.8.1 ZOTAC Graphic Cards Company Information
7.8.2 ZOTAC Graphic Cards Product Portfolio
7.8.3 ZOTAC Graphic Cards Production, Value, Price and Gross Margin (2020-2025)
7.8.4 ZOTAC Main Business and Markets Served
7.8.5 ZOTAC Recent Developments/Updates
7.9 Maxsun
7.9.1 Maxsun Graphic Cards Company Information
7.9.2 Maxsun Graphic Cards Product Portfolio
7.9.3 Maxsun Graphic Cards Production, Value, Price and Gross Margin (2020-2025)
7.9.4 Maxsun Main Business and Markets Served
7.9.5 Maxsun Recent Developments/Updates
7.10 PNY Technologies
7.10.1 PNY Technologies Graphic Cards Company Information
7.10.2 PNY Technologies Graphic Cards Product Portfolio
7.10.3 PNY Technologies Graphic Cards Production, Value, Price and Gross Margin (2020-2025)
7.10.4 PNY Technologies Main Business and Markets Served
7.10.5 PNY Technologies Recent Developments/Updates
7.11 Gainward
7.11.1 Gainward Graphic Cards Company Information
7.11.2 Gainward Graphic Cards Product Portfolio
7.11.3 Gainward Graphic Cards Production, Value, Price and Gross Margin (2020-2025)
7.11.4 Gainward Main Business and Markets Served
7.11.5 Gainward Recent Developments/Updates
7.12 YESTON
7.12.1 YESTON Graphic Cards Company Information
7.12.2 YESTON Graphic Cards Product Portfolio
7.12.3 YESTON Graphic Cards Production, Value, Price and Gross Margin (2020-2025)
7.12.4 YESTON Main Business and Markets Served
7.12.5 YESTON Recent Developments/Updates
7.13 ONDA
7.13.1 ONDA Graphic Cards Company Information
7.13.2 ONDA Graphic Cards Product Portfolio
7.13.3 ONDA Graphic Cards Production, Value, Price and Gross Margin (2020-2025)
7.13.4 ONDA Main Business and Markets Served
7.13.5 ONDA Recent Developments/Updates
8 Industry Chain and Sales Channels Analysis
8.1 Graphic Cards Industry Chain Analysis
8.2 Graphic Cards Raw Material Supply Analysis
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.3 Graphic Cards Production Mode & Process Analysis
8.4 Graphic Cards Sales and Marketing
8.4.1 Graphic Cards Sales Channels
8.4.2 Graphic Cards Distributors
8.5 Graphic Cards Customer Analysis
9 Graphic Cards Market Dynamics
9.1 Graphic Cards Industry Trends
9.2 Graphic Cards Market Drivers
9.3 Graphic Cards Market Challenges
9.4 Graphic Cards Market Restraints
10 Research Findings and Conclusion
11 Methodology and Data Source
11.1 Methodology/Research Approach
11.1.1 Research Programs/Design
11.1.2 Market Size Estimation
11.1.3 Market Breakdown and Data Triangulation
11.2 Data Source
11.2.1 Secondary Sources
11.2.2 Primary Sources
11.3 Author List
11.4 Disclaimer
TABLE OF FIGURES
List of Tables
List of Figures
KEY QUESTIONS ADDRESSED BY THE REPORT
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REPORT SCOPE
CHAPTER OUTLINE
QYRESEARCH'S STRENGTHS
TABLE OF CONTENTS
TABLE OF FIGURES
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