Industry: Consumer Goods
Published Date: 2026-03-27
Pages: 92 Pages
Report ld: 6379537
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The global Video Game Racing Wheels market size was US$ million in 2025 and is forecast to reach a readjusted size of US$ million by 2032 with a CAGR of %during the forecast period 2026-2032.
Video game racing wheels are specialized controllers designed to enhance the simulation experience of racing games. These wheels aim to replicate the feel and performance of driving a real car, providing a more immersive and precise control mechanism than standard game controllers.
In 2025, the North America Video Game Racing Wheels market was US$ million, while the Europe market stood at US$ million. North America accounted for % of the global market in 2025 and Europe for %. Europe’s share is expected to reach % by 2032, corresponding to a CAGR of % over the analysis period.
Major global manufacturers of Video Game Racing Wheels include Fanatec (Endor AG), Thrustmaster, Logitech, MOZA, Simucube, Subsonic, DOYO, PXN, HORI, Cube Controls, among others. In 2025, the top five players accounted for approximately % of global market revenue.
In terms of sales volume, the top three players in North America accounted for about % of the market in 2025, while the top three in Europe held nearly %.
The global Video Game Racing Wheels market is strategically segmented by company, region (country), by Type, and by Application. This report empowers stakeholders to capitalize on emerging opportunities, optimize product strategies, and outperform competitors through data-driven insights on sales, revenue, and forecasts across regions, by Type, and by Application for 2021-2032.
MARKET SEGMENTATION
CHAPTER OUTLINE
Chapter 1: Report scope, segment-level executive summary (by Type, by Application) and market evolution across the short, mid and long term
Chapter 2: Quantitative analysis of Video Game Racing Wheels sales and revenue at global, regional, and country levels, highlighting market size and growth potential by region
Chapter 3: Competitive landscape of Video Game Racing Wheels manufacturers (sales, revenue, pricing, market share, industry rankings, and M&A / expansion plans)
Chapter 4: by Type-based segmentation analysis (sales, revenue, pricing, and growth potential) to identify blue-ocean product segments
Chapter 5: by Application-based segmentation analysis (sales, revenue, pricing, and growth potential) to uncover high-value downstream markets
Chapter 6: Regional breakdown by company, customer, by Type and by Application (sales, revenue, and pricing for each segment)
Chapter 7: Key manufacturer profiles –company overview, Video Game Racing Wheels product descriptions and specifications, revenue, gross margins, and recent developments
Chapter 8: Industry chain analysis – upstream raw materials, manufacturing links, and downstream application sectors
Chapter 9: Sales channels and distributor analysis – routes to market and key customer interfaces
Chapter 10: Market dynamics – trends, drivers, restraints, risks for manufacturers, and the impact of relevant industry policies
Chapter 11: Key findings, main takeaways, and overall conclusions of the report.
WHY THIS REPORT
Beyond standard market data, this analysis provides a clear profitability roadmap, empowering you to:
Unlike generic global market reports, this study combines macro-level industry trends with hyper-local operational intelligence, empowering data-driven decisions across the Video Game Racing Wheels value chain, addressing:
- Market entry risks/opportunities by region
- Product mix optimization based on local practices
- Competitor tactics in fragmented vs. consolidated markets
QYRESEARCH'S STRENGTHS
Unlike generic global market reports, this study combines macro-level industry trends with hyper-local operational intelligence, empowering data-driven decisions across the Compound Chocolate value chain, addressing:
We identify regional market threats and growth prospects to guide your overseas layout.
We adjust product portfolios in line with local consumption habits.
We unpack rivals’ operation strategies for scattered and highly concentrated industries.
We cover competition landscape, full supply chain and quantified market size data, and deliver tailor-made customized surveys to meet your unique business demands.
We own self-owned massive exclusive databases, backed by 19 years of global market research experience across thousands of sectors.
Our team operates 24 hours a day, 365 days a year, enabling ultra-fast report turnaround to respond to your research needs efficiently.
We integrate regional risk assessment, localized product optimization and competitor analysis to deliver actionable market strategies.
All data is cross-verified from multiple industry sources to deliver thorough, precise analysis that supports reliable corporate strategic decisions.
We provide responsive, dedicated after-sales support to resolve all follow-up inquiries about reports, data and industry interpretation.
TABLE OF CONTENTS
1 Market Overview
1.1 Video Game Racing Wheels Product Scope
1.2 Video Game Racing Wheels by Type
1.2.1 Global Video Game Racing Wheels Sales by Type (2021, 2025 & 2032)
1.2.2 Force Feedback Steering Wheel
1.2.3 Non-force Feedback Steering Wheel
1.3 Video Game Racing Wheels by Application
1.3.1 Global Video Game Racing Wheels Sales Comparison by Application (2021, 2025 & 2032)
1.3.2 Household Use
1.3.3 Commercial Use
1.4 Global Video Game Racing Wheels Market Estimates and Forecasts (2021-2032)
1.4.1 Global Video Game Racing Wheels Market Size (Value) and Growth Rate (2021-2032)
1.4.2 Global Video Game Racing Wheels Market Size (Volume) and Growth Rate (2021-2032)
1.4.3 Global Video Game Racing Wheels Price Trends (2021-2032)
1.5 Assumptions and Limitations
2 Market Size and Prospects by Region
2.1 Global Video Game Racing Wheels Market Size by Region: 2021 VS 2025 VS 2032
2.2 Global Video Game Racing Wheels Historical Market Scenario by Region (2021-2026)
2.2.1 Global Video Game Racing Wheels Sales Market Share by Region (2021-2026)
2.2.2 Global Video Game Racing Wheels Revenue Market Share by Region (2021-2026)
2.3 Global Video Game Racing Wheels Market Estimates and Forecasts by Region (2027-2032)
2.3.1 Global Video Game Racing Wheels Sales Estimates and Forecasts by Region (2027-2032)
2.3.2 Global Video Game Racing Wheels Revenue Forecast by Region (2027-2032)
2.4 Major Regions and Emerging Market Analysis
2.4.1 North America Video Game Racing Wheels Market Size and Prospects (2021-2032)
2.4.2 Europe Video Game Racing Wheels Market Size and Prospects (2021-2032)
2.4.3 China Video Game Racing Wheels Market Size and Prospects (2021-2032)
2.4.4 Japan Video Game Racing Wheels Market Size and Prospects (2021-2032)
3 Global Market Size by Type
3.1 Global Video Game Racing Wheels Historical Market Review by Type (2021-2026)
3.1.1 Global Video Game Racing Wheels Sales by Type (2021-2026)
3.1.2 Global Video Game Racing Wheels Revenue by Type (2021-2026)
3.1.3 Global Video Game Racing Wheels Average Price by Type (2021-2026)
3.2 Global Video Game Racing Wheels Market Estimates and Forecasts by Type (2027-2032)
3.2.1 Global Video Game Racing Wheels Sales Forecast by Type (2027-2032)
3.2.2 Global Video Game Racing Wheels Revenue Forecast by Type (2027-2032)
3.2.3 Global Video Game Racing Wheels Price Forecast by Type (2027-2032)
3.3 Representative Players for Different Types of Video Game Racing Wheels
4 Global Market Size by Application
4.1 Global Video Game Racing Wheels Historical Market Review by Application (2021-2026)
4.1.1 Global Video Game Racing Wheels Sales by Application (2021-2026)
4.1.2 Global Video Game Racing Wheels Revenue by Application (2021-2026)
4.1.3 Global Video Game Racing Wheels Average Price by Application (2021-2026)
4.2 Global Video Game Racing Wheels Market Estimates and Forecasts by Application (2027-2032)
4.2.1 Global Video Game Racing Wheels Sales Forecast by Application (2027-2032)
4.2.2 Global Video Game Racing Wheels Revenue Forecast by Application (2027-2032)
4.2.3 Global Video Game Racing Wheels Price Forecast by Application (2027-2032)
4.3 New Sources of Growth in Video Game Racing Wheels Applications
5 Competition Landscape by Players
5.1 Global Video Game Racing Wheels Sales by Player (2021-2026)
5.2 Global Top Video Game Racing Wheels Players by Revenue (2021-2026)
5.3 Global Video Game Racing Wheels Market Share by Company Type (Tier 1, Tier 2, and Tier 3), based on Video Game Racing Wheels revenue as of 2025
5.4 Global Video Game Racing Wheels Average Price by Company (2021-2026)
5.5 Global Key Manufacturers of Video Game Racing Wheels, Manufacturing Sites & Headquarters
5.6 Global Key Manufacturers of Video Game Racing Wheels, Product Type & Application
5.7 Global Key Manufacturers of Video Game Racing Wheels, Date of Entry into This Industry
5.8 Manufacturers Mergers & Acquisitions, Expansion Plans
6 Regional Analysis
6.1 North America Market: Players, Segments, Downstream and Major Customers
6.1.1 North America Video Game Racing Wheels Sales by Company
6.1.1.1 North America Video Game Racing Wheels Sales by Company (2021-2026)
6.1.1.2 North America Video Game Racing Wheels Revenue by Company (2021-2026)
6.1.2 North America Video Game Racing Wheels Sales Breakdown by Type (2021-2026)
6.1.3 North America Video Game Racing Wheels Sales Breakdown by Application (2021-2026)
6.1.4 North America Video Game Racing Wheels Major Customers
6.1.5 North America Market Trends and Opportunities
6.2 Europe Market: Players, Segments, Downstream and Major Customers
6.2.1 Europe Video Game Racing Wheels Sales by Company
6.2.1.1 Europe Video Game Racing Wheels Sales by Company (2021-2026)
6.2.1.2 Europe Video Game Racing Wheels Revenue by Company (2021-2026)
6.2.2 Europe Video Game Racing Wheels Sales Breakdown by Type (2021-2026)
6.2.3 Europe Video Game Racing Wheels Sales Breakdown by Application (2021-2026)
6.2.4 Europe Video Game Racing Wheels Major Customers
6.2.5 Europe Market Trends and Opportunities
6.3 China Market: Players, Segments, Downstream and Major Customers
6.3.1 China Video Game Racing Wheels Sales by Company
6.3.1.1 China Video Game Racing Wheels Sales by Company (2021-2026)
6.3.1.2 China Video Game Racing Wheels Revenue by Company (2021-2026)
6.3.2 China Video Game Racing Wheels Sales Breakdown by Type (2021-2026)
6.3.3 China Video Game Racing Wheels Sales Breakdown by Application (2021-2026)
6.3.4 China Video Game Racing Wheels Major Customers
6.3.5 China Market Trends and Opportunities
6.4 Japan Market: Players, Segments, Downstream and Major Customers
6.4.1 Japan Video Game Racing Wheels Sales by Company
6.4.1.1 Japan Video Game Racing Wheels Sales by Company (2021-2026)
6.4.1.2 Japan Video Game Racing Wheels Revenue by Company (2021-2026)
6.4.2 Japan Video Game Racing Wheels Sales Breakdown by Type (2021-2026)
6.4.3 Japan Video Game Racing Wheels Sales Breakdown by Application (2021-2026)
6.4.4 Japan Video Game Racing Wheels Major Customers
6.4.5 Japan Market Trends and Opportunities
7 Company Profiles and Key Figures
7.1 Fanatec (Endor AG)
7.1.1 Fanatec (Endor AG) Company Information
7.1.2 Fanatec (Endor AG) Business Overview
7.1.3 Fanatec (Endor AG) Video Game Racing Wheels Sales, Revenue and Gross Margin (2021-2026)
7.1.4 Fanatec (Endor AG) Video Game Racing Wheels Products Offered
7.1.5 Fanatec (Endor AG) Recent Development
7.2 Thrustmaster
7.2.1 Thrustmaster Company Information
7.2.2 Thrustmaster Business Overview
7.2.3 Thrustmaster Video Game Racing Wheels Sales, Revenue and Gross Margin (2021-2026)
7.2.4 Thrustmaster Video Game Racing Wheels Products Offered
7.2.5 Thrustmaster Recent Development
7.3 Logitech
7.3.1 Logitech Company Information
7.3.2 Logitech Business Overview
7.3.3 Logitech Video Game Racing Wheels Sales, Revenue and Gross Margin (2021-2026)
7.3.4 Logitech Video Game Racing Wheels Products Offered
7.3.5 Logitech Recent Development
7.4 MOZA
7.4.1 MOZA Company Information
7.4.2 MOZA Business Overview
7.4.3 MOZA Video Game Racing Wheels Sales, Revenue and Gross Margin (2021-2026)
7.4.4 MOZA Video Game Racing Wheels Products Offered
7.4.5 MOZA Recent Development
7.5 Simucube
7.5.1 Simucube Company Information
7.5.2 Simucube Business Overview
7.5.3 Simucube Video Game Racing Wheels Sales, Revenue and Gross Margin (2021-2026)
7.5.4 Simucube Video Game Racing Wheels Products Offered
7.5.5 Simucube Recent Development
7.6 Subsonic
7.6.1 Subsonic Company Information
7.6.2 Subsonic Business Overview
7.6.3 Subsonic Video Game Racing Wheels Sales, Revenue and Gross Margin (2021-2026)
7.6.4 Subsonic Video Game Racing Wheels Products Offered
7.6.5 Subsonic Recent Development
7.7 DOYO
7.7.1 DOYO Company Information
7.7.2 DOYO Business Overview
7.7.3 DOYO Video Game Racing Wheels Sales, Revenue and Gross Margin (2021-2026)
7.7.4 DOYO Video Game Racing Wheels Products Offered
7.7.5 DOYO Recent Development
7.8 PXN
7.8.1 PXN Company Information
7.8.2 PXN Business Overview
7.8.3 PXN Video Game Racing Wheels Sales, Revenue and Gross Margin (2021-2026)
7.8.4 PXN Video Game Racing Wheels Products Offered
7.8.5 PXN Recent Development
7.9 HORI
7.9.1 HORI Company Information
7.9.2 HORI Business Overview
7.9.3 HORI Video Game Racing Wheels Sales, Revenue and Gross Margin (2021-2026)
7.9.4 HORI Video Game Racing Wheels Products Offered
7.9.5 HORI Recent Development
7.10 Cube Controls
7.10.1 Cube Controls Company Information
7.10.2 Cube Controls Business Overview
7.10.3 Cube Controls Video Game Racing Wheels Sales, Revenue and Gross Margin (2021-2026)
7.10.4 Cube Controls Video Game Racing Wheels Products Offered
7.10.5 Cube Controls Recent Development
7.11 Gomez Sim Industries
7.11.1 Gomez Sim Industries Company Information
7.11.2 Gomez Sim Industries Business Overview
7.11.3 Gomez Sim Industries Video Game Racing Wheels Sales, Revenue and Gross Margin (2021-2026)
7.11.4 Gomez Sim Industries Video Game Racing Wheels Products Offered
7.11.5 Gomez Sim Industries Recent Development
7.12 Asetek
7.12.1 Asetek Company Information
7.12.2 Asetek Business Overview
7.12.3 Asetek Video Game Racing Wheels Sales, Revenue and Gross Margin (2021-2026)
7.12.4 Asetek Video Game Racing Wheels Products Offered
7.12.5 Asetek Recent Development
7.13 BavarianSimTec
7.13.1 BavarianSimTec Company Information
7.13.2 BavarianSimTec Business Overview
7.13.3 BavarianSimTec Video Game Racing Wheels Sales, Revenue and Gross Margin (2021-2026)
7.13.4 BavarianSimTec Video Game Racing Wheels Products Offered
7.13.5 BavarianSimTec Recent Development
7.14 OMP Racing
7.14.1 OMP Racing Company Information
7.14.2 OMP Racing Business Overview
7.14.3 OMP Racing Video Game Racing Wheels Sales, Revenue and Gross Margin (2021-2026)
7.14.4 OMP Racing Video Game Racing Wheels Products Offered
7.14.5 OMP Racing Recent Development
8 Video Game Racing Wheels Manufacturing Cost Analysis
8.1 Video Game Racing Wheels Key Raw Materials Analysis
8.1.1 Key Raw Materials
8.1.2 Key Suppliers of Raw Materials
8.2 Manufacturing Cost Structure
8.3 Manufacturing Process Analysis of Video Game Racing Wheels
8.4 Video Game Racing Wheels Industrial Chain Analysis
9 Marketing Channels, Distributors and Customers
9.1 Marketing Channels
9.2 Video Game Racing Wheels Distributors List
9.3 Video Game Racing Wheels Customers
10 Video Game Racing Wheels Market Dynamics
10.1 Video Game Racing Wheels Industry Trends
10.2 Video Game Racing Wheels Market Drivers
10.3 Video Game Racing Wheels Market Challenges
10.4 Video Game Racing Wheels Market Restraints
11 Research Findings and Conclusion
12 Appendix
12.1 Research Methodology
12.1.1 Methodology/Research Approach
12.1.1.1 Research Programs/Design
12.1.1.2 Market Size Estimation
12.1.1.3 Market Breakdown and Data Triangulation
12.1.2 Data Source
12.1.2.1 Secondary Sources
12.1.2.2 Primary Sources
12.2 Author Details
12.3 Disclaimer
TABLE OF FIGURES
List of Tables
List of Figures
KEY QUESTIONS ADDRESSED BY THE REPORT
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REPORT COVERAGE
DESCRIPTION
OVERVIEW
MARKET SEGMENTATION
CHAPTER OUTLINE
WHY THIS REPORT
QYRESEARCH'S STRENGTHS
TABLE OF CONTENTS
TABLE OF FIGURES
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