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Global eSports Betting Market Outlook, In‑Depth Analysis & Forecast to 2031

Global eSports Betting Market Outlook, In‑Depth Analysis & Forecast to 2031

Industry: Service & Software

Published Date: 2025-08-08

Pages: 166 Pages

Report ld: 4846969

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eSports Betting Market Size(US$)

den_QYR1
cagr

CAGR 2025-2031

16.1%

marketSize

Market Size,2031

USD 2,135

Million

Market Snapshot

Market Size in 2025 (Value)
US$ 872 million
Market Forecast in 2031(Value)
US$ 2,135 million
CAGR
16.1%
Years Considered
2020-2031
Base Year
2025
Forecast Period
2025-2031

Source: Secondary research, interviews with experts, and QYResearch analysis

The global eSports Betting market is projected to grow from US$ 730 million in 2024 to US$ 2135 million by 2031, at a CAGR of 16.1% (2025-2031), driven by critical product segments and diverse end‑use applications.

eSports betting refers to the practice of placing wagers on competitive video gaming events, which has evolved into a multi-billion-dollar segment within the global online gambling industry. As eSports tournaments attract millions of viewers globally—especially for games likeLeague of Legends,Dota 2,CS:GO, andValorant—betting platforms have capitalized on this growth by offering odds on match outcomes, player performances, tournament winners, and in-game events.

Europe remains the largest and most mature market for eSports betting, supported by a well-established online gambling infrastructure and relatively clear regulations in countries like the UK, Germany, and the Netherlands. European bettors show strong engagement with top-tier tournaments and enjoy access to regulated platforms that offer a wide range of eSports odds.

North America is experiencing fast growth, especially after the legalization of online sports betting in multiple U.S. states. Although eSports betting regulation remains fragmented, platforms are gradually expanding offerings, particularly targeting younger demographics. Canada, with its more unified regulatory approach, is also emerging as a key market.

Asia-Pacific is a hotbed for eSports itself, with massive gamer populations in China, South Korea, Japan, and Southeast Asia. However, legal restrictions on gambling, especially in China, limit formal eSports betting activity. Still, grey markets and offshore platforms are widespread. South Korea and the Philippines have more developed regulatory structures, making them more active markets.

Latin America is an emerging market, with countries like Brazil and Mexico showing strong interest in both eSports and online betting. While formal eSports betting regulation is limited, the region's rapidly expanding internet access and youth population are making it a high-growth opportunity.

The Middle East & Africa remains relatively nascent in eSports betting, with infrastructure and regulation still developing. However, increasing smartphone usage and growing interest in eSports among young populations in countries like the UAE, Saudi Arabia, and South Africa could drive future adoption.

Report Includes:

This definitive report equips CEOs, marketing directors, and investors with a 360° view of the global eSports Betting market across value chain. It analyzes historical revenue data (2020–2024) and delivers forecasts through 2031, illuminating demand trends and growth drivers.

By segmenting the market by Game Type and by Player Age, the study quantifies market size, growth rates, niche opportunities, and substitution risks, and analyzes downstream customers distribution pattern.

Granular regional insights cover five major markets—North America, Europe, APAC, South America, and MEA—with in‑depth analysis of 20+ countries, detailing dominant products, competitive landscape, and downstream demand trends.

Critical competitive intelligence profiles players—revenue, margins, pricing strategies, and major customers—and dissects the top-player positioning across product lines, applications, and regions to reveal strategic strengths.

A concise Industry‑chain overview maps upstream, middlestream, and downstream distribution dynamics to identify strategic gaps and unmet demand.

MARKET SEGMENTATION

By Company

  • Entain
  • FDJ United
  • Bet365
  • evoke
  • Dafabet
  • Betfred
  • Pinnacle
  • Betway
  • SBOBet
  • Betsson AB
  • CommissionKings
  • Bovada
  • EveryGame
  • BetWinner
  • Thunderpick
  • Betvictor
  • Betcris
  • Bet-at-home
  • Buff.bet
  • BetNow
  • BetWhale
  • BUSR

Consumption by Region

  • North America
    • United States
    • Canada
  • Asia-Pacific
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Netherlands
    • Nordic Countries
    • Rest of Europe
  • Latin America
    • Mexico
    • Brazil
    • Rest of Latin America
  • Middle East & Africa
    • Turkey
    • Saudi Arabia
    • UAE
    • Rest of MEA

Segment by Type

  • PC & Console Game
  • Mobile Game

Segment by Application

  • Ages 18-25
  • Ages 26-35
  • Ages 36 and Above

biaoTi CHAPTER OUTLINE

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Chapter 1: Defines the eSports Betting study scope, segments the market by Game Type and by Player Age, etc, highlights segment size and growth potential.

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Chapter 2: Offers current market state, projects global revenue and sales to 2031, pinpointing high consumption regions and emerging market catalysts

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Chapter 3: Dissects the player landscape—ranks by revenue and profitability, details Player performance by product type and evaluates concentration alongside M&A moves.

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Chapter 4: Unlocks high margin product segments—compares revenue, ASP, and technology differentiators, highlighting growth niches and substitution risks

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Chapter 5: Targets downstream market opportunities—evaluates market size by Player Age, identifies emerging use cases, and profiles leading customers by region and by Player Age.

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Chapter 6: North America—breaks down market size by Game Type, by Player Age and country, profiles key players and assesses growth drivers and barriers.

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Chapter 7: Europe—analyses regional market by Game Type, by Player Age and players, flagging drivers and barriers.

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Chapter 8: Asia Pacific—quantifies market size by Game Type, by Player Age, and region/country, profiles top players, and uncovers high potential expansion areas.

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Chapter 9: Central & South America—measures market size by Game Type, by Player Age, and country, profiles top players, and identifies investment opportunities and challenges.

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Chapter 10: Middle East and Africa—evaluates market size by Game Type, by Player Age, and country, profiles key players, and outlines investment prospects and market hurdles

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Chapter 11: Profiles players in depth—details product specs, revenue, margins; Top-tier players 2024 sales breakdowns by Product type, by Player Age, by region SWOT analysis, and recent strategic developments.

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Chapter 12: Industry chain—analyses upstream, cost drivers, plus downstream channels.

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Chapter 13: Market dynamics—explores drivers, restraints, regulatory impacts, and risk mitigation strategies.

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Chapter 14: Actionable conclusions and strategic recommendations.

WHY THIS REPORT

Beyond standard market data, this analysis provides a clear profitability roadmap, empowering you to:

Beyond standard market data, this analysis provides a clear profitability roadmap—empowering you to:

Allocate capital strategically to high growth regions (Chapters 6–10) and margin rich segments (Chapter 5).

Negotiate from strength with suppliers (Chapter 12) and customers (Chapter 5) using cost and demand intelligence.

Outmaneuver competitors with granular insights into their operations, margins, and strategies (Chapters 3 and 11).

Capitalize on the projected billion‑dollar opportunity with data‑driven regional and segment tactics (Chapter 12-14).

Leverage this 360° intelligence to turn market complexity into actionable competitive advantage.

biaoTi QYRESEARCH'S STRENGTHS

Unlike generic global market reports, this study combines macro-level industry trends with hyper-local operational intelligence, empowering data-driven decisions across the Compound Chocolate value chain, addressing:

Market entry risks/opportunities by region
Market entry risks/opportunities by region

We identify regional market threats and growth prospects to guide your overseas layout.

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Product mix optimization based on local practices
Product mix optimization based on local practices

We adjust product portfolios in line with local consumption habits.

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Competitor tactics in fragmented vs. consolidated markets
Competitor tactics in fragmented vs. consolidated markets

We unpack rivals’ operation strategies for scattered and highly concentrated industries.

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Full Research Coverage
Full Research Coverage

We cover competition landscape, full supply chain and quantified market size data, and deliver tailor-made customized surveys to meet your unique business demands.

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19 Years Industry Expertise
19 Years Industry Expertise

We own self-owned massive exclusive databases, backed by 19 years of global market research experience across thousands of sectors.

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24/7 Fast Report Delivery
24/7 Fast Report Delivery

Our team operates 24 hours a day, 365 days a year, enabling ultra-fast report turnaround to respond to your research needs efficiently.

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Localized Strategic Analysis
Localized Strategic Analysis

We integrate regional risk assessment, localized product optimization and competitor analysis to deliver actionable market strategies.

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Market entry risks/opportunities by region
Market entry risks/opportunities by region

All data is cross-verified from multiple industry sources to deliver thorough, precise analysis that supports reliable corporate strategic decisions.

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Market entry risks/opportunities by region
Market entry risks/opportunities by region

We provide responsive, dedicated after-sales support to resolve all follow-up inquiries about reports, data and industry interpretation.

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den_biaoTiZhungShi

TABLE OF CONTENTS

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1 Study Coverage

1.1 Introduction to eSports Betting: Definition, Properties, and Key Attributes

1.2 Market Segmentation by Game Type

1.2.1 Global eSports Betting Market Size by Game Type, 2020 VS 2024 VS 2031

1.2.2 PC & Console Game

1.2.3 Mobile Game

1.3 Market Segmentation by Player Age

1.3.1 Global eSports Betting Market Size by Player Age, 2020 VS 2024 VS 2031

1.3.2 Ages 18-25

1.3.3 Ages 26-35

1.3.4 Ages 36 and Above

1.4 Assumptions and Limitations

1.5 Study Objectives

1.6 Years Considered

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2 Executive Summary

2.1 Global eSports Betting Revenue Estimates and Forecasts 2020-2031

2.2 Global eSports Betting Revenue by Region

2.2.1 Revenue Comparison: 2020 VS 2024 VS 2031

2.2.2 Historical and Forecasted Revenue by Region (2020-2031)

2.2.3 Global Revenue Market Share by Region (2020-2031)

2.2.4 Emerging Market Focus: Growth Drivers & Investment Trends

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3 Competition by Players

3.1 Global eSports Betting Player Revenue Rankings and Profitability

3.1.1 Global Revenue (Value) by Players (2020-2025)

3.1.2 Global Key Player Revenue Ranking (2023 vs. 2024)

3.1.3 Revenue-Based Tier Segmentation (Tier 1, Tier 2, and Tier 3)

3.1.4 Gross Margin by Top Player (2020 VS 2024)

3.2 Global eSports Betting Companies Headquarters and Service Footprint

3.3 Main Product Type Market Size by Players

3.3.1 PC & Console Game Market Size by Players

3.3.2 Mobile Game Market Size by Players

3.4 Global eSports Betting Market Concentration and Dynamics

3.4.1 Global Market Concentration (CR5 and HHI)

3.4.2 Entrant/Exit Impact Analysis

3.4.3 Strategic Moves: M&A, Expansion, R&D Investment

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4 Global Product Segmentation Analysis

4.1 Global eSports Betting Revenue Trends by Game Type

4.1.1 Global Historical and Forecasted Revenue by Game Type (2020-2031)

4.1.2 Global Revenue Market Share by Game Type (2020-2031)

4.2 Key Product Attributes and Differentiation

4.3 Subtype Dynamics: Growth Leaders, Profitability and Risk

4.3.1 High-Growth Niches and Adoption Drivers

4.3.2 Profitability Hotspots and Cost Drivers

4.3.3 Substitution Threats

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5 Global Downstream Application Analysis

5.1 Global eSports Betting Revenue by Player Age

5.1.1 Global Historical and Forecasted Revenue by Player Age (2020-2031)

5.1.2 Revenue Market Share by Player Age (2020-2031)

5.1.3 High-Growth Application Identification

5.1.4 Emerging Application Case Studies

5.2 Downstream Customer Analysis

5.2.1 Top Customers by Region

5.2.2 Top Customers by Player Age

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6 North America

6.1 North America Market Size (2020-2031)

6.2 North America Key Players Revenue in 2024

6.3 North America eSports Betting Market Size by Game Type (2020-2031)

6.4 North America eSports Betting Market Size by Player Age (2020-2031)

6.5 North America Growth Accelerators and Market Barriers

6.6 North America eSports Betting Market Size by Country

6.6.1 North America Revenue Trends by Country

6.6.2 US

6.6.3 Canada

6.6.4 Mexico

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7 Europe

7.1 Europe Market Size (2020-2031)

7.2 Europe Key Players Revenue in 2024

7.3 Europe eSports Betting Market Size by Game Type (2020-2031)

7.4 Europe eSports Betting Market Size by Player Age (2020-2031)

7.5 Europe Growth Accelerators and Market Barriers

7.6 Europe eSports Betting Market Size by Country

7.6.1 Europe Revenue Trends by Country

7.6.2 Germany

7.6.3 France

7.6.4 U.K.

7.6.5 Italy

7.6.6 Russia

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8 Asia-Pacific

8.1 Asia-Pacific Market Size (2020-2031)

8.2 Asia-Pacific Key Players Revenue in 2024

8.3 Asia-Pacific eSports Betting Market Size by Game Type (2020-2031)

8.4 Asia-Pacific eSports Betting Market Size by Player Age (2020-2031)

8.5 Asia-Pacific Growth Accelerators and Market Barriers

8.6 Asia-Pacific eSports Betting Market Size by Region

8.6.1 Asia-Pacific Revenue Trends by Region

8.7 China

8.8 Japan

8.9 South Korea

8.10 Australia

8.11 India

8.12 Southeast Asia

8.12.1 Indonesia

8.12.2 Vietnam

8.12.3 Malaysia

8.12.4 Philippines

8.12.5 Singapore

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9 Central and South America

9.1 Central and South America Market Size (2020-2031)

9.2 Central and South America Key Players Revenue in 2024

9.3 Central and South America eSports Betting Market Size by Game Type (2020-2031)

9.4 Central and South America eSports Betting Market Size by Player Age (2020-2031)

9.5 Central and South America Investment Opportunities and Key Challenges

9.6 Central and South America eSports Betting Market Size by Country

9.6.1 Central and South America Revenue Trends by Country (2020 VS 2024 VS 2031)

9.6.2 Brazil

9.6.3 Argentina

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10 Middle East and Africa

10.1 Middle East and Africa Market Size (2020-2031)

10.2 Middle East and Africa Key Players Revenue in 2024

10.3 Middle East and Africa eSports Betting Market Size by Game Type (2020-2031)

10.4 Middle East and Africa eSports Betting Market Size by Player Age (2020-2031)

10.5 Middle East and Africa Investment Opportunities and Key Challenges

10.6 Middle East and Africa eSports Betting Market Size by Country

10.6.1 Middle East and Africa Revenue Trends by Country (2020 VS 2024 VS 2031)

10.6.2 GCC Countries

10.6.3 Israel

10.6.4 Egypt

10.6.5 South Africa

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11 Corporate Profile

11.1 Entain

11.1.1 Entain Corporation Information

11.1.2 Entain Business Overview

11.1.3 Entain eSports Betting Product Features and Attributes

11.1.4 Entain eSports Betting Revenue and Gross Margin (2020-2025)

11.1.5 Entain eSports Betting Revenue by Product in 2024

11.1.6 Entain eSports Betting Revenue by Player Age in 2024

11.1.7 Entain eSports Betting Revenue by Geographic Area in 2024

11.1.8 Entain eSports Betting SWOT Analysis

11.1.9 Entain Recent Developments

11.2 FDJ United

11.2.1 FDJ United Corporation Information

11.2.2 FDJ United Business Overview

11.2.3 FDJ United eSports Betting Product Features and Attributes

11.2.4 FDJ United eSports Betting Revenue and Gross Margin (2020-2025)

11.2.5 FDJ United eSports Betting Revenue by Product in 2024

11.2.6 FDJ United eSports Betting Revenue by Player Age in 2024

11.2.7 FDJ United eSports Betting Revenue by Geographic Area in 2024

11.2.8 FDJ United eSports Betting SWOT Analysis

11.2.9 FDJ United Recent Developments

11.3 Bet365

11.3.1 Bet365 Corporation Information

11.3.2 Bet365 Business Overview

11.3.3 Bet365 eSports Betting Product Features and Attributes

11.3.4 Bet365 eSports Betting Revenue and Gross Margin (2020-2025)

11.3.5 Bet365 eSports Betting Revenue by Product in 2024

11.3.6 Bet365 eSports Betting Revenue by Player Age in 2024

11.3.7 Bet365 eSports Betting Revenue by Geographic Area in 2024

11.3.8 Bet365 eSports Betting SWOT Analysis

11.3.9 Bet365 Recent Developments

11.4 evoke

11.4.1 evoke Corporation Information

11.4.2 evoke Business Overview

11.4.3 evoke eSports Betting Product Features and Attributes

11.4.4 evoke eSports Betting Revenue and Gross Margin (2020-2025)

11.4.5 evoke eSports Betting Revenue by Product in 2024

11.4.6 evoke eSports Betting Revenue by Player Age in 2024

11.4.7 evoke eSports Betting Revenue by Geographic Area in 2024

11.4.8 evoke eSports Betting SWOT Analysis

11.4.9 evoke Recent Developments

11.5 Dafabet

11.5.1 Dafabet Corporation Information

11.5.2 Dafabet Business Overview

11.5.3 Dafabet eSports Betting Product Features and Attributes

11.5.4 Dafabet eSports Betting Revenue and Gross Margin (2020-2025)

11.5.5 Dafabet eSports Betting Revenue by Product in 2024

11.5.6 Dafabet eSports Betting Revenue by Player Age in 2024

11.5.7 Dafabet eSports Betting Revenue by Geographic Area in 2024

11.5.8 Dafabet eSports Betting SWOT Analysis

11.5.9 Dafabet Recent Developments

11.6 Betfred

11.6.1 Betfred Corporation Information

11.6.2 Betfred Business Overview

11.6.3 Betfred eSports Betting Product Features and Attributes

11.6.4 Betfred eSports Betting Revenue and Gross Margin (2020-2025)

11.6.5 Betfred Recent Developments

11.7 Pinnacle

11.7.1 Pinnacle Corporation Information

11.7.2 Pinnacle Business Overview

11.7.3 Pinnacle eSports Betting Product Features and Attributes

11.7.4 Pinnacle eSports Betting Revenue and Gross Margin (2020-2025)

11.7.5 Pinnacle Recent Developments

11.8 Betway

11.8.1 Betway Corporation Information

11.8.2 Betway Business Overview

11.8.3 Betway eSports Betting Product Features and Attributes

11.8.4 Betway eSports Betting Revenue and Gross Margin (2020-2025)

11.8.5 Betway Recent Developments

11.9 SBOBet

11.9.1 SBOBet Corporation Information

11.9.2 SBOBet Business Overview

11.9.3 SBOBet eSports Betting Product Features and Attributes

11.9.4 SBOBet eSports Betting Revenue and Gross Margin (2020-2025)

11.9.5 SBOBet Recent Developments

11.10 Betsson AB

11.10.1 Betsson AB Corporation Information

11.10.2 Betsson AB Business Overview

11.10.3 Betsson AB eSports Betting Product Features and Attributes

11.10.4 Betsson AB eSports Betting Revenue and Gross Margin (2020-2025)

11.10.5 Company Ten Recent Developments

11.11 CommissionKings

11.11.1 CommissionKings Corporation Information

11.11.2 CommissionKings Business Overview

11.11.3 CommissionKings eSports Betting Product Features and Attributes

11.11.4 CommissionKings eSports Betting Revenue and Gross Margin (2020-2025)

11.11.5 CommissionKings Recent Developments

11.12 Bovada

11.12.1 Bovada Corporation Information

11.12.2 Bovada Business Overview

11.12.3 Bovada eSports Betting Product Features and Attributes

11.12.4 Bovada eSports Betting Revenue and Gross Margin (2020-2025)

11.12.5 Bovada Recent Developments

11.13 EveryGame

11.13.1 EveryGame Corporation Information

11.13.2 EveryGame Business Overview

11.13.3 EveryGame eSports Betting Product Features and Attributes

11.13.4 EveryGame eSports Betting Revenue and Gross Margin (2020-2025)

11.13.5 EveryGame Recent Developments

11.14 BetWinner

11.14.1 BetWinner Corporation Information

11.14.2 BetWinner Business Overview

11.14.3 BetWinner eSports Betting Product Features and Attributes

11.14.4 BetWinner eSports Betting Revenue and Gross Margin (2020-2025)

11.14.5 BetWinner Recent Developments

11.15 Thunderpick

11.15.1 Thunderpick Corporation Information

11.15.2 Thunderpick Business Overview

11.15.3 Thunderpick eSports Betting Product Features and Attributes

11.15.4 Thunderpick eSports Betting Revenue and Gross Margin (2020-2025)

11.15.5 Thunderpick Recent Developments

11.16 Betvictor

11.16.1 Betvictor Corporation Information

11.16.2 Betvictor Business Overview

11.16.3 Betvictor eSports Betting Product Features and Attributes

11.16.4 Betvictor eSports Betting Revenue and Gross Margin (2020-2025)

11.16.5 Betvictor Recent Developments

11.17 Betcris

11.17.1 Betcris Corporation Information

11.17.2 Betcris Business Overview

11.17.3 Betcris eSports Betting Product Features and Attributes

11.17.4 Betcris eSports Betting Revenue and Gross Margin (2020-2025)

11.17.5 Betcris Recent Developments

11.18 Bet-at-home

11.18.1 Bet-at-home Corporation Information

11.18.2 Bet-at-home Business Overview

11.18.3 Bet-at-home eSports Betting Product Features and Attributes

11.18.4 Bet-at-home eSports Betting Revenue and Gross Margin (2020-2025)

11.18.5 Bet-at-home Recent Developments

11.19 Buff.bet

11.19.1 Buff.bet Corporation Information

11.19.2 Buff.bet Business Overview

11.19.3 Buff.bet eSports Betting Product Features and Attributes

11.19.4 Buff.bet eSports Betting Revenue and Gross Margin (2020-2025)

11.19.5 Buff.bet Recent Developments

11.20 BetNow

11.20.1 BetNow Corporation Information

11.20.2 BetNow Business Overview

11.20.3 BetNow eSports Betting Product Features and Attributes

11.20.4 BetNow eSports Betting Revenue and Gross Margin (2020-2025)

11.20.5 BetNow Recent Developments

11.21 BetWhale

11.21.1 BetWhale Corporation Information

11.21.2 BetWhale Business Overview

11.21.3 BetWhale eSports Betting Product Features and Attributes

11.21.4 BetWhale eSports Betting Revenue and Gross Margin (2020-2025)

11.21.5 BetWhale Recent Developments

11.22 BUSR

11.22.1 BUSR Corporation Information

11.22.2 BUSR Business Overview

11.22.3 BUSR eSports Betting Product Features and Attributes

11.22.4 BUSR eSports Betting Revenue and Gross Margin (2020-2025)

11.22.5 BUSR Recent Developments

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12 eSports BettingIndustry Chain Analysis

12.1 eSports Betting Industry Chain

12.2 Upstream Analysis

12.2.1 Upstream Key Suppliers

12.3 Middlestream Analysis

12.4 Downstream Sales Model and Distribution Networks

12.4.1 Sales Channels

12.4.2 Distributors

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13 eSports Betting Market Dynamics

13.1 Industry Trends and Evolution

13.2 Market Growth Drivers and Emerging Opportunities

13.3 Market Challenges, Risks, and Restraints

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14 Key Findings in the Global eSports Betting Study

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15 Appendix

15.1 Research Methodology

15.1.1 Methodology/Research Approach

15.1.1.1 Research Programs/Design

15.1.1.2 Market Size Estimation

15.1.1.3 Market Breakdown and Data Triangulation

15.1.2 Data Source

15.1.2.1 Secondary Sources

15.1.2.2 Primary Sources

15.2 Author Details

den_biaoTiZhungShi

TABLE OF FIGURES

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List of Tables

Table 1. Global eSports Betting Market Size Growth Rate by Game Type, 2020 VS 2024 VS 2031 (US$ Million)
Table 2. Global eSports Betting Market Size Growth Rate by Player Age, 2020 VS 2024 VS 2031 (US$ Million)
Table 3. Global eSports Betting Revenue Grow Rate (CAGR) by Region: 2020 VS 2024 VS 2031 (US$ Million)
Table 4. Global eSports Betting Revenue by Region (2020-2025) & (US$ Million)
Table 5. Global eSports Betting Revenue by Region (2026-2031) & (US$ Million)
Table 6. Emerging Market Revenue Grow Rate (CAGR) by Country (2020 VS 2024 VS 2031) (US$ Million)
Table 7. Global eSports Betting Revenue by Players (2020-2025) & (US$ Million)
Table 8. Global eSports Betting Revenue Market Share by Players (2020-2025)
Table 9. Global Key Players’Ranking Shift (2023 vs. 2024) (Based on Revenue)
Table 10. Global eSports Betting by Player Tier (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in eSports Betting as of 2024)
Table 11. Global eSports Betting Average Gross Margin (%) by Player (2020 VS 2024)
Table 12. Global eSports Betting Companies Headquarters
Table 13. Global eSports Betting Market Concentration Ratio (CR5 and HHI)
Table 14. Key Market Entrant/Exit (2020-2024) – Drivers & Impact Analysis
Table 15. Key Mergers & Acquisitions, Expansion Plans, R&D Investment
Table 16. Global eSports Betting Revenue by Game Type (2020-2025) & (US$ Million)
Table 17. Global eSports Betting Revenue by Game Type (2026-2031) & (US$ Million)
Table 18. Key Product Attributes and Differentiation
Table 19. Global eSports Betting Revenue by Player Age (2020-2025) & (US$ Million)
Table 20. Global eSports Betting Revenue by Player Age (2026-2031) & (US$ Million)
Table 21. eSports Betting High-Growth Sectors Demand CAGR (2024-2031)
Table 22. Top Customers by Region
Table 23. Top Customers by Player Age
Table 24. North America eSports Betting Growth Accelerators and Market Barriers
Table 25. North America eSports Betting Revenue Grow Rate (CAGR) by Country (2020 VS 2024 VS 2031) (US$ Million)
Table 26. Europe eSports Betting Growth Accelerators and Market Barriers
Table 27. Europe eSports Betting Revenue Grow Rate (CAGR) by Country: 2020 VS 2024 VS 2031 (US$ Million)
Table 28. Asia-Pacific eSports Betting Growth Accelerators and Market Barriers
Table 29. Asia-Pacific eSports Betting Revenue Grow Rate (CAGR) by Region: 2020 VS 2024 VS 2031 (US$ Million)
Table 30. Central and South America eSports Betting Investment Opportunities and Key Challenges
Table 31. Central and South America eSports Betting Revenue Grow Rate (CAGR) by Country (2020 VS 2024 VS 2031) (US$ Million)
Table 32. Middle East and Africa eSports Betting Investment Opportunities and Key Challenges
Table 33. Middle East and Africa eSports Betting Revenue Grow Rate (CAGR) by Country (2020 VS 2024 VS 2031) (US$ Million)
Table 34. Entain Corporation Information
Table 35. Entain Description and Major Businesses
Table 36. Entain Product Features and Attributes
Table 37. Entain Revenue (US$ Million) and Gross Margin (2020-2025)
Table 38. Entain Revenue Proportion by Product in 2024
Table 39. Entain Revenue Proportion by Player Age in 2024
Table 40. Entain Revenue Proportion by Geographic Area in 2024
Table 41. Entain eSports Betting SWOT Analysis
Table 42. Entain Recent Developments
Table 43. FDJ United Corporation Information
Table 44. FDJ United Description and Major Businesses
Table 45. FDJ United Product Features and Attributes
Table 46. FDJ United Revenue (US$ Million) and Gross Margin (2020-2025)
Table 47. FDJ United Revenue Proportion by Product in 2024
Table 48. FDJ United Revenue Proportion by Player Age in 2024
Table 49. FDJ United Revenue Proportion by Geographic Area in 2024
Table 50. FDJ United eSports Betting SWOT Analysis
Table 51. FDJ United Recent Developments
Table 52. Bet365 Corporation Information
Table 53. Bet365 Description and Major Businesses
Table 54. Bet365 Product Features and Attributes
Table 55. Bet365 Revenue (US$ Million) and Gross Margin (2020-2025)
Table 56. Bet365 Revenue Proportion by Product in 2024
Table 57. Bet365 Revenue Proportion by Player Age in 2024
Table 58. Bet365 Revenue Proportion by Geographic Area in 2024
Table 59. Bet365 eSports Betting SWOT Analysis
Table 60. Bet365 Recent Developments
Table 61. evoke Corporation Information
Table 62. evoke Description and Major Businesses
Table 63. evoke Product Features and Attributes
Table 64. evoke Revenue (US$ Million) and Gross Margin (2020-2025)
Table 65. evoke Revenue Proportion by Product in 2024
Table 66. evoke Revenue Proportion by Player Age in 2024
Table 67. evoke Revenue Proportion by Geographic Area in 2024
Table 68. evoke eSports Betting SWOT Analysis
Table 69. evoke Recent Developments
Table 70. Dafabet Corporation Information
Table 71. Dafabet Description and Major Businesses
Table 72. Dafabet Product Features and Attributes
Table 73. Dafabet Revenue (US$ Million) and Gross Margin (2020-2025)
Table 74. Dafabet Revenue Proportion by Product in 2024
Table 75. Dafabet Revenue Proportion by Player Age in 2024
Table 76. Dafabet Revenue Proportion by Geographic Area in 2024
Table 77. Dafabet eSports Betting SWOT Analysis
Table 78. Dafabet Recent Developments
Table 79. Betfred Corporation Information
Table 80. Betfred Description and Major Businesses
Table 81. Betfred Product Features and Attributes
Table 82. Betfred Revenue (US$ Million) and Gross Margin (2020-2025)
Table 83. Betfred Recent Developments
Table 84. Pinnacle Corporation Information
Table 85. Pinnacle Description and Major Businesses
Table 86. Pinnacle Product Features and Attributes
Table 87. Pinnacle Revenue (US$ Million) and Gross Margin (2020-2025)
Table 88. Pinnacle Recent Developments
Table 89. Betway Corporation Information
Table 90. Betway Description and Major Businesses
Table 91. Betway Product Features and Attributes
Table 92. Betway Revenue (US$ Million) and Gross Margin (2020-2025)
Table 93. Betway Recent Developments
Table 94. SBOBet Corporation Information
Table 95. SBOBet Description and Major Businesses
Table 96. SBOBet Product Features and Attributes
Table 97. SBOBet Revenue (US$ Million) and Gross Margin (2020-2025)
Table 98. SBOBet Recent Developments
Table 99. Betsson AB Corporation Information
Table 100. Betsson AB Description and Major Businesses
Table 101. Betsson AB Product Features and Attributes
Table 102. Betsson AB Revenue (US$ Million) and Gross Margin (2020-2025)
Table 103. Betsson AB Recent Developments
Table 104. CommissionKings Corporation Information
Table 105. CommissionKings Description and Major Businesses
Table 106. CommissionKings Product Features and Attributes
Table 107. CommissionKings Revenue (US$ Million) and Gross Margin (2020-2025)
Table 108. CommissionKings Recent Developments
Table 109. Bovada Corporation Information
Table 110. Bovada Description and Major Businesses
Table 111. Bovada Product Features and Attributes
Table 112. Bovada Revenue (US$ Million) and Gross Margin (2020-2025)
Table 113. Bovada Recent Developments
Table 114. EveryGame Corporation Information
Table 115. EveryGame Description and Major Businesses
Table 116. EveryGame Product Features and Attributes
Table 117. EveryGame Revenue (US$ Million) and Gross Margin (2020-2025)
Table 118. EveryGame Recent Developments
Table 119. BetWinner Corporation Information
Table 120. BetWinner Description and Major Businesses
Table 121. BetWinner Product Features and Attributes
Table 122. BetWinner Revenue (US$ Million) and Gross Margin (2020-2025)
Table 123. BetWinner Recent Developments
Table 124. Thunderpick Corporation Information
Table 125. Thunderpick Description and Major Businesses
Table 126. Thunderpick Product Features and Attributes
Table 127. Thunderpick Revenue (US$ Million) and Gross Margin (2020-2025)
Table 128. Thunderpick Recent Developments
Table 129. Betvictor Corporation Information
Table 130. Betvictor Description and Major Businesses
Table 131. Betvictor Product Features and Attributes
Table 132. Betvictor Revenue (US$ Million) and Gross Margin (2020-2025)
Table 133. Betvictor Recent Developments
Table 134. Betcris Corporation Information
Table 135. Betcris Description and Major Businesses
Table 136. Betcris Product Features and Attributes
Table 137. Betcris Revenue (US$ Million) and Gross Margin (2020-2025)
Table 138. Betcris Recent Developments
Table 139. Bet-at-home Corporation Information
Table 140. Bet-at-home Description and Major Businesses
Table 141. Bet-at-home Product Features and Attributes
Table 142. Bet-at-home Revenue (US$ Million) and Gross Margin (2020-2025)
Table 143. Bet-at-home Recent Developments
Table 144. Buff.bet Corporation Information
Table 145. Buff.bet Description and Major Businesses
Table 146. Buff.bet Product Features and Attributes
Table 147. Buff.bet Revenue (US$ Million) and Gross Margin (2020-2025)
Table 148. Buff.bet Recent Developments
Table 149. BetNow Corporation Information
Table 150. BetNow Description and Major Businesses
Table 151. BetNow Product Features and Attributes
Table 152. BetNow Revenue (US$ Million) and Gross Margin (2020-2025)
Table 153. BetNow Recent Developments
Table 154. BetWhale Corporation Information
Table 155. BetWhale Description and Major Businesses
Table 156. BetWhale Product Features and Attributes
Table 157. BetWhale Revenue (US$ Million) and Gross Margin (2020-2025)
Table 158. BetWhale Recent Developments
Table 159. BUSR Corporation Information
Table 160. BUSR Description and Major Businesses
Table 161. BUSR Product Features and Attributes
Table 162. BUSR Revenue (US$ Million) and Gross Margin (2020-2025)
Table 163. BUSR Recent Developments
Table 164. Raw Materials Key Suppliers
Table 165. Distributors List
Table 166. Market Trends and Market Evolution
Table 167. Market Drivers and Opportunities
Table 168. Market Challenges, Risks, and Restraints
Table 169. Research Programs/Design for This Report
Table 170. Key Data Information from Secondary Sources
Table 171. Key Data Information from Primary Sources
muLu

List of Figures

Figure 1. eSports Betting Product Picture
Figure 2. Global eSports Betting Market Size Growth Rate by Game Type, 2020 VS 2024 VS 2031 (US$ Million)
Figure 3. PC & Console Game Product Picture
Figure 4. Mobile Game Product Picture
Figure 5. Global eSports Betting Market Size Growth Rate by Player Age, 2020 VS 2024 VS 2031 (US$ Million)
Figure 6. Ages 18-25
Figure 7. Ages 26-35
Figure 8. Ages 36 and Above
Figure 9. eSports Betting Report Years Considered
Figure 10. Global eSports Betting Revenue, (US$ Million), 2020 VS 2024 VS 2031
Figure 11. Global eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 12. Global eSports Betting Revenue (CAGR) by Region: 2020 VS 2024 VS 2031 (US$ Million)
Figure 13. Global eSports Betting Revenue Market Share by Region (2020-2031)
Figure 14. Global eSports Betting Revenue Market Share Ranking (2024)
Figure 15. Tier Distribution by Revenue Contribution (2020 VS 2024)
Figure 16. PC & Console Game Revenue Market Share by Player in 2024
Figure 17. Mobile Game Revenue Market Share by Player in 2024
Figure 18. Global eSports Betting Revenue Market Share by Game Type (2020-2031)
Figure 19. Global eSports Betting Revenue Market Share by Player Age (2020-2031)
Figure 20. North America eSports Betting Revenue YoY (2020-2031) & (US$ Million)
Figure 21. North America Top 5 Players eSports Betting Revenue (US$ Million) in 2024
Figure 22. North America eSports Betting Revenue (US$ Million) by Game Type (2020 - 2031)
Figure 23. North America eSports Betting Revenue (US$ Million) by Player Age (2020-2031)
Figure 24. US eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 25. Canada eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 26. Mexico eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 27. Europe eSports Betting Revenue YoY (2020-2031) & (US$ Million)
Figure 28. Europe Top 5 Players eSports Betting Revenue (US$ Million) in 2024
Figure 29. Europe eSports Betting Revenue (US$ Million) by Game Type (2020-2031)
Figure 30. Europe eSports Betting Revenue (US$ Million) by Player Age (2020-2031)
Figure 31. Germany eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 32. France eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 33. U.K. eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 34. Italy eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 35. Russia eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 36. Asia-Pacific eSports Betting Revenue YoY (2020-2031) & (US$ Million)
Figure 37. Asia-Pacific Top 8 Players eSports Betting Revenue (US$ Million) in 2024
Figure 38. Asia-Pacific eSports Betting Revenue (US$ Million) by Game Type (2020-2031)
Figure 39. Asia-Pacific eSports Betting Revenue (US$ Million) by Player Age (2020-2031)
Figure 40. Indonesia eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 41. Japan eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 42. South Korea eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 43. Australia eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 44. India eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 45. Indonesia eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 46. Vietnam eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 47. Malaysia eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 48. Philippines eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 49. Singapore eSports Betting Revenue (2020-2031) & (US$ Million)
Figure 50. Central and South America eSports Betting Revenue YoY (2020-2031) & (US$ Million)
Figure 51. Central and South America Top 5 Players eSports Betting Revenue (US$ Million) in 2024
Figure 52. Central and South America eSports Betting Revenue (US$ Million) by Game Type (2020-2031)
Figure 53. Central and South America eSports Betting Revenue (US$ Million) by Player Age (2020-2031)
Figure 54. Brazil eSports Betting Revenue (2020-2025) & (US$ Million)
Figure 55. Argentina eSports Betting Revenue (2020-2025) & (US$ Million)
Figure 56. Middle East and Africa eSports Betting Revenue YoY (2020-2031) & (US$ Million)
Figure 57. Middle East and Africa Top 5 Players eSports Betting Revenue (US$ Million) in 2024
Figure 58. South America eSports Betting Revenue (US$ Million) by Game Type (2020-2031)
Figure 59. Middle East and Africa eSports Betting Revenue (US$ Million) by Player Age (2020-2031)
Figure 60. GCC Countries eSports Betting Revenue (2020-2025) & (US$ Million)
Figure 61. Israel eSports Betting Revenue (2020-2025) & (US$ Million)
Figure 62. Egypt eSports Betting Revenue (2020-2025) & (US$ Million)
Figure 63. South Africa eSports Betting Revenue (2020-2025) & (US$ Million)
Figure 64. eSports Betting Industry Chain Mapping
Figure 65. Channels of Distribution (Direct Vs Distribution)
Figure 66. Bottom-up and Top-down Approaches for This Report
Figure 67. Data Triangulation
Figure 68. Key Executives Interviewed
den_biaoTiZhungShi

KEY QUESTIONS ADDRESSED BY THE REPORT

Which region is expected to have the highest market share?zhanKai
For each regional market, the report conducted in-depth comparative analysis from multiple dimensions such as market size, 16.1% compound annual growth rate, market demand, industrial structure, policy environment, and the layout of major enterprises. It systematically summarized the market characteristics and competitive environment of different regions. At the same time, it also focused on analyzing the demand structure, market growth drivers, and investment environment of each region, providing valuable references for enterprises to identify key regional markets, formulate global market layouts and sales strategies.
Which companies rank high in the global eSports Betting market?shouQi
What was the global market size of eSports Betting in 2031?shouQi
What was the global market size of eSports Betting in 2025?shouQi
What is the annual compound growth rate of the global eSports Betting market size from 2025 to 2031?shouQi
den_biaoTiZhungShi

Related Reports

Global eSports Betting Market Outlook, In‑Depth Analysis & Forecast to 2031

Industry: Service & Software

Published Date: 2025-08-08

Pages: 166 Pages

Report ld: 4846969

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