Industry: Service & Software
Published Date: 2025-03-28
Pages: 152 Pages
Report ld: 4685821
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Esport & Sport Gambling Market Size(US$)

CAGR 2025-2031
6.2%
Market Size,2031
USD 257,450
Million
Market Snapshot
Source: Secondary research, interviews with experts, and QYResearch analysis
In 2024, the global market size of Esport & Sport Gambling was estimated to be worth US$ 169970 million and is forecast to reach approximately US$ 257450 million by 2031 with a CAGR of 6.2% during the forecast period 2025-2031.
Esports and traditional sports betting, known as sports betting, begin with the major bookmakers offering specific odds, including scores (scores), tie-ups, and even the score at a given time, and then allow the players to predict and bet on the outcome.Sports betting varies from culture to culture, with the vast majority of bets placed on football, basketball, tennis and rugby.Sports betting can also extend to non-human races, such as horse racing and dog racing.
In 2019, the global esports and traditional sports gambling market is led by Europe, accounting for 47.72% of the market share. The sound regulatory system, mature management system and leading companies are the main reasons for the booming gaming market in this region.China (Macau) is the second largest market, accounting for 21.23 percent of the global market, thanks entirely to the huge offline sports gambling market.
MARKET SEGMENTATION
REPORT SCOPE
This report aims to provide a comprehensive presentation of the global market for Esport & Sport Gambling, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Esport & Sport Gambling.
The Esport & Sport Gambling market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Esport & Sport Gambling market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Esport & Sport Gambling companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, product type, application, and regions.
CHAPTER OUTLINE
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on.
Chapter 2: Revenue of Esport & Sport Gambling in global and regional level.
Chapter 3: Detailed analysis of Esport & Sport Gambling company competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Esport & Sport Gambling revenue, gross margin, and recent development, etc.
Chapter 5: Provides the analysis of various market segments by Type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 6: Provides the analysis of various market segments by Application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 7: North America (US & Canada) by Type, by Application and by country, revenue for each segment.
Chapter 8: Europe by Type, by Application and by country, revenue for each segment.
Chapter 9: Asia Pacific by Type, by Application and by region, revenue for each segment.
Chapter 10: Latin America by Type, by Application and by country, revenue for each segment.
Chapter 11: Middle East and Africa, by Type, by Application and by country, revenue for each segment.
Chapter 12: Analysis of industrial chain, sales channel, key raw materials, distributors, and customers.
Chapter 13: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 14: Research Findings and Conclusion
QYRESEARCH'S STRENGTHS
Unlike generic global market reports, this study combines macro-level industry trends with hyper-local operational intelligence, empowering data-driven decisions across the Compound Chocolate value chain, addressing:
We identify regional market threats and growth prospects to guide your overseas layout.
We adjust product portfolios in line with local consumption habits.
We unpack rivals’ operation strategies for scattered and highly concentrated industries.
We cover competition landscape, full supply chain and quantified market size data, and deliver tailor-made customized surveys to meet your unique business demands.
We own self-owned massive exclusive databases, backed by 19 years of global market research experience across thousands of sectors.
Our team operates 24 hours a day, 365 days a year, enabling ultra-fast report turnaround to respond to your research needs efficiently.
We integrate regional risk assessment, localized product optimization and competitor analysis to deliver actionable market strategies.
All data is cross-verified from multiple industry sources to deliver thorough, precise analysis that supports reliable corporate strategic decisions.
We provide responsive, dedicated after-sales support to resolve all follow-up inquiries about reports, data and industry interpretation.
TABLE OF CONTENTS
1 Study Coverage
1.1 Esport & Sport Gambling Product Introduction
1.2 Market by Type
1.2.1 Global Esport & Sport Gambling Market Size Growth Rate by Type (2020 VS 2024 VS 2031)
1.2.2 Football
1.2.3 Basketball
1.2.4 Tennis
1.2.5 Horse Racing
1.2.6 E-sports
1.2.7 Others
1.3 Market by Application
1.3.1 Global Esport & Sport Gambling Market Size Growth Rate by Application (2020 VS 2024 VS 2031)
1.3.2 Offline Gambling
1.3.3 Online Gambling
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Executive Summary
2.1 Global Esport & Sport Gambling Market Size Estimates and Forecasts
2.2 Esport & Sport Gambling Market Size by Region: 2024 Versus 2031
2.2.1 Global Esport & Sport Gambling Revenue by Region: 2020-2025
2.2.2 Global Esport & Sport Gambling Revenue Forecast by Region (2026-2031)
2.2.3 Global Esport & Sport Gambling Revenue Market Share by Region (2020-2031)
3 Market Segments
3.1 Breakdown Data by Type
3.1.1 Global Esport & Sport Gambling Revenue by Type (2020-2031)
3.1.2 Global Esport & Sport Gambling Revenue Market Share by Type (2020-2031)
3.2 Breakdown Data by Application
3.2.1 Global Esport & Sport Gambling Revenue by Application (2020-2031)
3.2.2 Global Esport & Sport Gambling Revenue Market Share by Application (2020-2031)
3.3 by Type and by Application Crossing Analysis
3.3.1 Football of Esport & Sport Gambling Revenue Market Share by Application
3.3.2 Basketball of Esport & Sport Gambling Revenue Market Share by Application
3.3.3 Tennis of Esport & Sport Gambling Revenue Market Share by Application
3.3.4 Horse Racing of Esport & Sport Gambling Revenue Market Share by Application
3.3.5 E-sports of Esport & Sport Gambling Revenue Market Share by Application
3.3.6 Others of Esport & Sport Gambling Revenue Market Share by Application
4 Global Esport & Sport Gambling by Company
4.1 Global Esport & Sport Gambling Revenue by Company (2020-2025)
4.2 Global Esport & Sport Gambling Revenue Share by Company (2020-2025)
4.3 Competitive Landscape
4.3.1 Key Esport & Sport Gambling Companies around the World: Ranking by Revenue
4.3.2 Global Esport & Sport Gambling Market Concentration Ratio (CR5 and HHI) & (2020-2025)
4.3.3 Global Esport & Sport Gambling Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
4.4 Global Esport & Sport Gambling Companies Headquarters & Product Type
4.4.1 Global Esport & Sport Gambling Companies Headquarters
4.4.2 Date of International Companies Enter into Esport & Sport Gambling Market
4.4.3 Global Esport & Sport Gambling Companies Product & Service
4.4.4 Football Revenue Market Share of Esport & Sport Gambling by Company
4.4.5 Basketball Revenue Market Share of Esport & Sport Gambling by Company
4.4.6 Tennis Revenue Market Share of Esport & Sport Gambling by Company
4.4.7 Horse Racing Revenue Market Share of Esport & Sport Gambling by Company
4.4.8 E-sports Revenue Market Share of Esport & Sport Gambling by Company
4.4.9 Others Revenue Market Share of Esport & Sport Gambling by Company
4.5 Global Esport & Sport Gambling Mergers & Acquisitions, Expansion Plans
5 Company Profiles
5.1 Bet365
5.1.1 Bet365 Corporation Information
5.1.2 Bet365 Description, Business Overview
5.1.3 Bet365 Esport & Sport Gambling Products Offered
5.1.4 Bet365 Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.1.5 Bet365 Esport & Sport Gambling Revenue by Product in 2024
5.1.6 Bet365 Esport & Sport Gambling Revenue by Application in 2024
5.1.7 Bet365 Esport & Sport Gambling Revenue by Geographic Area in 2024
5.1.8 Bet365 Recent Developments
5.2 GVC Holdings
5.2.1 GVC Holdings Corporation Information
5.2.2 GVC Holdings Description, Business Overview
5.2.3 GVC Holdings Esport & Sport Gambling Products Offered
5.2.4 GVC Holdings Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.2.5 GVC Holdings Esport & Sport Gambling Revenue by Product in 2024
5.2.6 GVC Holdings Esport & Sport Gambling Revenue by Application in 2024
5.2.7 GVC Holdings Esport & Sport Gambling Revenue by Geographic Area in 2024
5.2.8 GVC Holdings Recent Developments
5.3 Flutter Entertainment
5.3.1 Flutter Entertainment Corporation Information
5.3.2 Flutter Entertainment Description, Business Overview
5.3.3 Flutter Entertainment Esport & Sport Gambling Products Offered
5.3.4 Flutter Entertainment Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.3.5 Flutter Entertainment Esport & Sport Gambling Revenue by Product in 2024
5.3.6 Flutter Entertainment Esport & Sport Gambling Revenue by Application in 2024
5.3.7 Flutter Entertainment Esport & Sport Gambling Revenue by Geographic Area in 2024
5.3.8 Flutter Entertainment Recent Developments
5.4 William Hill
5.4.1 William Hill Corporation Information
5.4.2 William Hill Description, Business Overview
5.4.3 William Hill Esport & Sport Gambling Products Offered
5.4.4 William Hill Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.4.5 William Hill Esport & Sport Gambling Revenue by Product in 2024
5.4.6 William Hill Esport & Sport Gambling Revenue by Application in 2024
5.4.7 William Hill Esport & Sport Gambling Revenue by Geographic Area in 2024
5.4.8 William Hill Recent Developments
5.5 Kindred Group
5.5.1 Kindred Group Corporation Information
5.5.2 Kindred Group Description, Business Overview
5.5.3 Kindred Group Esport & Sport Gambling Products Offered
5.5.4 Kindred Group Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.5.5 Kindred Group Esport & Sport Gambling Revenue by Product in 2024
5.5.6 Kindred Group Esport & Sport Gambling Revenue by Application in 2024
5.5.7 Kindred Group Esport & Sport Gambling Revenue by Geographic Area in 2024
5.5.8 Kindred Group Recent Developments
5.6 Betsson AB
5.6.1 Betsson AB Corporation Information
5.6.2 Betsson AB Description, Business Overview
5.6.3 Betsson AB Esport & Sport Gambling Products Offered
5.6.4 Betsson AB Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.6.5 Betsson AB Esport & Sport Gambling Revenue by Product in 2024
5.6.6 Betsson AB Esport & Sport Gambling Revenue by Application in 2024
5.6.7 Betsson AB Esport & Sport Gambling Revenue by Geographic Area in 2024
5.6.8 Betsson AB Recent Developments
5.7 888 Holdings
5.7.1 888 Holdings Corporation Information
5.7.2 888 Holdings Description, Business Overview
5.7.3 888 Holdings Esport & Sport Gambling Products Offered
5.7.4 888 Holdings Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.7.5 888 Holdings Esport & Sport Gambling Revenue by Product in 2024
5.7.6 888 Holdings Esport & Sport Gambling Revenue by Application in 2024
5.7.7 888 Holdings Esport & Sport Gambling Revenue by Geographic Area in 2024
5.7.8 888 Holdings Recent Developments
5.8 Bet-at-home.com
5.8.1 Bet-at-home.com Corporation Information
5.8.2 Bet-at-home.com Description, Business Overview
5.8.3 Bet-at-home.com Esport & Sport Gambling Products Offered
5.8.4 Bet-at-home.com Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.8.5 Bet-at-home.com Esport & Sport Gambling Revenue by Product in 2024
5.8.6 Bet-at-home.com Esport & Sport Gambling Revenue by Application in 2024
5.8.7 Bet-at-home.com Esport & Sport Gambling Revenue by Geographic Area in 2024
5.8.8 Bet-at-home.com Recent Developments
5.9 Betfred
5.9.1 Betfred Corporation Information
5.9.2 Betfred Description, Business Overview
5.9.3 Betfred Esport & Sport Gambling Products Offered
5.9.4 Betfred Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.9.5 Betfred Esport & Sport Gambling Revenue by Product in 2024
5.9.6 Betfred Esport & Sport Gambling Revenue by Application in 2024
5.9.7 Betfred Esport & Sport Gambling Revenue by Geographic Area in 2024
5.9.8 Betfred Recent Developments
5.10 Interwetten
5.10.1 Interwetten Corporation Information
5.10.2 Interwetten Description, Business Overview
5.10.3 Interwetten Esport & Sport Gambling Products Offered
5.10.4 Interwetten Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.10.5 Interwetten Esport & Sport Gambling Revenue by Product in 2024
5.10.6 Interwetten Esport & Sport Gambling Revenue by Application in 2024
5.10.7 Interwetten Esport & Sport Gambling Revenue by Geographic Area in 2024
5.10.8 Interwetten Recent Developments
5.11 Pinnacle
5.11.1 Pinnacle Corporation Information
5.11.2 Pinnacle Description, Business Overview
5.11.3 Pinnacle Esport & Sport Gambling Products Offered
5.11.4 Pinnacle Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.11.5 Pinnacle Esport & Sport Gambling Revenue by Product in 2024
5.11.6 Pinnacle Esport & Sport Gambling Revenue by Application in 2024
5.11.7 Pinnacle Esport & Sport Gambling Revenue by Geographic Area in 2024
5.11.8 Pinnacle Recent Developments
5.12 Bodog
5.12.1 Bodog Corporation Information
5.12.2 Bodog Description, Business Overview
5.12.3 Bodog Esport & Sport Gambling Products Offered
5.12.4 Bodog Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.12.5 Bodog Esport & Sport Gambling Revenue by Product in 2024
5.12.6 Bodog Esport & Sport Gambling Revenue by Application in 2024
5.12.7 Bodog Esport & Sport Gambling Revenue by Geographic Area in 2024
5.12.8 Bodog Recent Developments
5.13 Betvictor
5.13.1 Betvictor Corporation Information
5.13.2 Betvictor Description, Business Overview
5.13.3 Betvictor Esport & Sport Gambling Products Offered
5.13.4 Betvictor Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.13.5 Betvictor Esport & Sport Gambling Revenue by Product in 2024
5.13.6 Betvictor Esport & Sport Gambling Revenue by Application in 2024
5.13.7 Betvictor Esport & Sport Gambling Revenue by Geographic Area in 2024
5.13.8 Betvictor Recent Developments
5.14 Betway
5.14.1 Betway Corporation Information
5.14.2 Betway Description, Business Overview
5.14.3 Betway Esport & Sport Gambling Products Offered
5.14.4 Betway Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.14.5 Betway Esport & Sport Gambling Revenue by Product in 2024
5.14.6 Betway Esport & Sport Gambling Revenue by Application in 2024
5.14.7 Betway Esport & Sport Gambling Revenue by Geographic Area in 2024
5.14.8 Betway Recent Developments
5.15 Intertops
5.15.1 Intertops Corporation Information
5.15.2 Intertops Description, Business Overview
5.15.3 Intertops Esport & Sport Gambling Products Offered
5.15.4 Intertops Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.15.5 Intertops Esport & Sport Gambling Revenue by Product in 2024
5.15.6 Intertops Esport & Sport Gambling Revenue by Application in 2024
5.15.7 Intertops Esport & Sport Gambling Revenue by Geographic Area in 2024
5.15.8 Intertops Recent Developments
5.16 Betcris
5.16.1 Betcris Corporation Information
5.16.2 Betcris Description, Business Overview
5.16.3 Betcris Esport & Sport Gambling Products Offered
5.16.4 Betcris Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.16.5 Betcris Esport & Sport Gambling Revenue by Product in 2024
5.16.6 Betcris Esport & Sport Gambling Revenue by Application in 2024
5.16.7 Betcris Esport & Sport Gambling Revenue by Geographic Area in 2024
5.16.8 Betcris Recent Developments
5.17 BetAmerica
5.17.1 BetAmerica Corporation Information
5.17.2 BetAmerica Description, Business Overview
5.17.3 BetAmerica Esport & Sport Gambling Products Offered
5.17.4 BetAmerica Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.17.5 BetAmerica Esport & Sport Gambling Revenue by Product in 2024
5.17.6 BetAmerica Esport & Sport Gambling Revenue by Application in 2024
5.17.7 BetAmerica Esport & Sport Gambling Revenue by Geographic Area in 2024
5.17.8 BetAmerica Recent Developments
5.18 SBOBET
5.18.1 SBOBET Corporation Information
5.18.2 SBOBET Description, Business Overview
5.18.3 SBOBET Esport & Sport Gambling Products Offered
5.18.4 SBOBET Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.18.5 SBOBET Esport & Sport Gambling Revenue by Product in 2024
5.18.6 SBOBET Esport & Sport Gambling Revenue by Application in 2024
5.18.7 SBOBET Esport & Sport Gambling Revenue by Geographic Area in 2024
5.18.8 SBOBET Recent Developments
5.19 BetOnline
5.19.1 BetOnline Corporation Information
5.19.2 BetOnline Description, Business Overview
5.19.3 BetOnline Esport & Sport Gambling Products Offered
5.19.4 BetOnline Esport & Sport Gambling Revenue and Gross Margin (2020-2025)
5.19.5 BetOnline Esport & Sport Gambling Revenue by Product in 2024
5.19.6 BetOnline Esport & Sport Gambling Revenue by Application in 2024
5.19.7 BetOnline Esport & Sport Gambling Revenue by Geographic Area in 2024
5.19.8 BetOnline Recent Developments
6 North America
6.1 North America Esport & Sport Gambling Market Size YoY Growth 2020-2031
6.2 North America Esport & Sport Gambling Market Facts & Figures by Country (2020-2031)
6.3 North America Esport & Sport Gambling Revenue by Type (2020-2025)
6.4 North America Esport & Sport Gambling Revenue by Application (2020-2025)
7 Asia-Pacific
7.1 Asia-Pacific Esport & Sport Gambling Market Size YoY Growth 2020-2031
7.2 Asia-Pacific Esport & Sport Gambling Market Facts & Figures by Region (2020-2031)
7.3 Asia-Pacific Esport & Sport Gambling Revenue by Type (2020-2025)
7.4 Asia-Pacific Esport & Sport Gambling Revenue by Application (2020-2025)
8 Europe
8.1 Europe Esport & Sport Gambling Market Size YoY Growth 2020-2031
8.2 Europe Esport & Sport Gambling Market Facts & Figures by Country (2020-2031)
8.3 Europe Esport & Sport Gambling Revenue by Type (2020-2025)
8.4 Europe Esport & Sport Gambling Revenue by Application (2020-2025)
9 Latin America
9.1 Latin America Esport & Sport Gambling Market Size YoY Growth 2020-2031
9.2 Latin America Esport & Sport Gambling Market Facts & Figures by Country (2020-2031)
9.3 Latin America Esport & Sport Gambling Revenue by Type (2020-2025)
9.4 Latin America Esport & Sport Gambling Revenue by Application (2020-2025)
10 Middle East and Africa
10.1 Latin America Esport & Sport Gambling Market Size YoY Growth 2020-2031
10.2 Middle East and Africa Esport & Sport Gambling Market Facts & Figures by Country (2020-2031)
10.3 Middle East and Africa Esport & Sport Gambling Revenue by Type (2020-2025)
10.4 Middle East and Africa Esport & Sport Gambling Revenue by Application (2020-2025)
11 Supply Chain and Sales Channel analysis
11.1 Esport & Sport Gambling Supply Chain Analysis
11.2 Esport & Sport Gambling Key Raw Materials and Upstream Suppliers
11.3 Esport & Sport Gambling Clients Analysis
11.4 Esport & Sport Gambling Sales Channel and Sales Model Analysis
11.4.1 Esport & Sport Gambling Distribution Channel Analysis: Indirect Sales VS Direct Sales
11.4.2 Esport & Sport Gambling Distribution Channel Analysis: Online Sales VS Offline Sales
11.4.3 Esport & Sport Gambling Distributors
12 Esport & Sport Gambling Market Dynamics
12.1 Esport & Sport Gambling Industry Trends
12.2 Esport & Sport Gambling Market Drivers
12.3 Esport & Sport Gambling Market Challenges
12.4 Esport & Sport Gambling Market Restraints
13 Research Findings and Conclusion
14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.1.1 Research Programs/Design
14.1.1.2 Market Size Estimation
14.1.1.3 Market Breakdown and Data Triangulation
14.1.2 Data Source
14.1.2.1 Secondary Sources
14.1.2.2 Primary Sources
14.2 Author Details
14.3 Disclaimer
TABLE OF FIGURES
List of Tables
List of Figures
KEY QUESTIONS ADDRESSED BY THE REPORT
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The global market for Esport & Sport Gambling was estimated to be worth US$ 169970 million in 2024 and is forecast to a readjusted size of US$ 257450 million by 2031 with a CAGR of 6.2% during the forecast period 2025-2031.
Published: 2025-01-18
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REPORT COVERAGE
DESCRIPTION
OVERVIEW
MARKET SEGMENTATION
REPORT SCOPE
CHAPTER OUTLINE
QYRESEARCH'S STRENGTHS
TABLE OF CONTENTS
TABLE OF FIGURES
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