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Global Electronic Gaming Machine Industry Research Report, Growth Trends and Competitive Analysis 2018-2025

Global Electronic Gaming Machine Industry Research Report, Growth Trends and Competitive Analysis 2018-2025


  • Publish date: 2018-12-08  | 
  • Pages: 125  | 
  • Tables: 156  | 
  • Hits: 3

  • Report Id: 877122  | 
  • Report Category: Electronics & Semiconductor
  • Publish date: 2018-12-08  | 
  • Pages: 125
  • Tables: 156  | 
  • Hits: 3
The Electronic Gaming Machine market was valued at Million US$ in 2017 and is projected to reach Million US$ by 2025, at a CAGR of during the forecast period. In this study, 2017 has been considered as the base year and 2018 to 2025 as the forecast period to estimate the market size for Electronic Gaming Machine.

This study focuses on the production side and consumption side of Electronic Gaming Machine, presents the global Electronic Gaming Machine market size by manufacturers, regions, type and application, history breakdown data from 2013 to 2018, and forecast to 2025.

In terms of production side, this report researches the Electronic Gaming Machine capacity, production, value, ex-factory price, growth rate, market share for major manufacturers, regions (or countries) and product type.

In terms of consumption side, this report focuses on the consumption of Electronic Gaming Machine by regions and application. The key regions like North America, Europe, Asia-Pacific, Central & South America, Middle East and Africa etc.

This report includes the following manufacturers; we can also add the other companies as you want.

    Sega

    Tai rely

    PlayStation

    Sony

    Microsoft

    Xbox

    Nintendo

    I-dong

    Timetop

    Subor

    Alien technology

    Uniscom

    JXD

    WINYSON

    THRUSTMASTER

    BLACK HORNS

    BETOP

Market Segment by Product Type

    Poker EGMs

    TV EGMs

    Large-scale EGMs

Market Segment by Application

    TV Games

    ARC Games

    Poket Games

    PC Games

Key Regions split in this report:

    North America

        United States

        Canada

        Mexico

    Asia-Pacific

        China

        India

        Japan

        South Korea

        Australia

        Indonesia

        Malaysia

        Philippines

        Thailand

        Vietnam

    Europe

        Germany

        France

        UK

        Italy

        Russia

    Central & South America

        Brazil

        Rest of Central & South America

    Middle East & Africa

The study objectives are:

    To analyze and research the global Electronic Gaming Machine status and future forecast, involving capacity, production, value, consumption, growth rate (CAGR), market share, historical and forecast.

    To present the key Electronic Gaming Machine manufacturers, capacity, production, revenue, market share, and recent development.

    To split the breakdown data by regions, type, manufacturers and applications.

    To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints and risks.

    To identify significant trends, drivers, influence factors in global and regions.

    To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

In this study, the years considered to estimate the market size of Electronic Gaming Machine are as follows:

    History Year: 2013-2018

    Base Year: 2017

    Estimated Year: 2018

    Forecast Year 2018 to 2025

QY Research has recently published a report based on electronics and semiconductors industry. The key objective of this report is to highlight various trends and dynamics, new and innovative technology and mergers and acquisitions that are expected to make a positive impact on the overall industry.   QY Research has provided the comprehensive evaluation of electronics and semiconductors industry and has shared in-depth information about its various features. 

While studying the worldwide markets fall under electronics and semiconductors industry, QY Research has also provided a thorough analysis of the market drivers, trends and restraints to showcase the current and future market scenario. QY Research has ensured to provide a full- proof report that consists of the market strategies based on advanced technologies, applications, and different regions in the globe. The markets under the electronics and semiconductors industry are expected to show the significant growth value during the forecasted period due to an increasing demand for electronics and semiconductors commodities.

QY Research’s unique structure of the report

The team of analysts consistently work to make all the market research reports of electronic and semiconductor industry a comprehensive one. This report contains a synopsis of the markets fall under the purview of electronics and semiconductors industry. Not only this, the report has also included an analysis of the demand and supply and economic factors which are influencing the electronics and semiconductors industry.

It has been observed that since the past few years this industry is constantly booming due to ever-increasing demand from consumers for electronic commodities. An increasing trend of spending more on electronic products has further boosted the growth of electronics and semiconductors industry. In short, this research report gives an overall view of electronics and semiconductors industry, which helps the key players in the electronics and semiconductor industry to grow their businesses.

Segmental Analysis

For the better understanding of electronics and semiconductor industry, analysts have classified it into various segments. The electronics and semiconductors industry is segmented on the basis of product type, regions and end users. While classifying these segments our team of analysts has further classified each segment into sub-segments to easily understand electronic and semiconductors industry.

There are various elements such as displays, power cable, sensors, wireless communications, consumer electronics, and others are included in electronic and semiconductors industry. Thus QY Research has offered all-inclusive analysis for each segment in order to know the market size, global revenue and the economic factors which are influencing this industry.

Regional Analysis

This section contains a detailed analysis of the electronic and semi-conductors industry across several regions and countries. The significant regions covered for electronics and semiconductors industry are the Middle East and Africa, North America, Asia Pacific, Latin America, Eastern Europe, the Asia Pacific including Japan, and Western Europe.

QY Research has examined various key trends within countries contributing to the development of electronics and semiconductor industry and has also analyzed the drivers and restraints that dominate it. This report has also covered the countries such as U.S, Brazil, U.K, France, Russia, China, Japan, and India that provides the market status and sets the forecast of electronics and semiconductors industry.

The expert team of analysts follows exceptional research methodology while examining the electronics and semiconductors industry

QY Research has collected the information from various sources like primary and secondary research to provide the all-inclusive report on electronics and semiconductor industry. In order to validate the data, the team of research analyst has done a brief discussion with the panel members. This procedure is done by taking interviews of the experts and conducting the market survey to analyze the global market structure in the electronics and semiconductors industry.

Further, the key data parameters such as the market position of top players in terms of revenue along with market potential, industry trends, market risk, and opportunities have included in this report. Some of the secondary sources are companies’ annual reports, press releases, websites, portals, journals, and public and paid databases. Insightful and comprehensive reports for electronic and semiconductors industry has covered quantitative and qualitative information of the industry along with its emerging trends.

With the help of this exclusive and one of its kind report, top players, as well as new entrants in this industry, are expected to identify business opportunities through intelligent insights and necessary success factors.

 QY Research concentrates on IPO & management consulting, seminar & database services, and industry chain research. The company maintains expert resources such as industry experts who have more than a decade experience in marketing or Research & Development in industries such as chemicals, energy & power, automotive, healthcare, consumer goods and so on. QY Research also owns data analysis and professional survey teams which have more than 2-years’ experience in respective industries. 

With more than 500 successful consulting projects, QY Research publishes 5000 reports every year. This 11-years old market research company has more than 34000 global clients. QY Research operates in the entire range of the knowledge and consulting value chain, offering decision support services that include research, industry insights and consulting in the EMCEAFEC sector. 


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Table of Contents

1 Report Overview

    1.1 Research Scope

    1.2 Major Manufacturers Covered in This Report

    1.3 Market Segment by Type

        1.3.1 Global Electronic Gaming Machine Market Size Growth Rate by Type

        1.3.2 Poker EGMs

        1.3.3 TV EGMs

        1.3.4 Large-scale EGMs

    1.4 Market Segment by Application

        1.4.1 Global Electronic Gaming Machine Market Share by Application (2018-2025)

        1.4.2 TV Games

        1.4.3 ARC Games

        1.4.4 Poket Games

        1.4.5 PC Games

    1.5 Study Objectives

    1.6 Years Considered

2 Global Growth Trends

    2.1 Production and Capacity Analysis

        2.1.1 Global Electronic Gaming Machine Production Value 2013-2025

        2.1.2 Global Electronic Gaming Machine Production 2013-2025

        2.1.3 Global Electronic Gaming Machine Capacity 2013-2025

        2.1.4 Global Electronic Gaming Machine Marketing Pricing and Trends

    2.2 Key Producers Growth Rate (CAGR) 2018-2025

        2.2.1 Global Electronic Gaming Machine Market Size CAGR of Key Regions

        2.2.2 Global Electronic Gaming Machine Market Share of Key Regions

2.3 Industry Trends

        2.3.1 Market Top Trends

        2.3.2 Market Drivers

3 Market Share by Manufacturers

    3.1 Capacity and Production by Manufacturers

        3.1.1 Global Electronic Gaming Machine Capacity by Manufacturers

        3.1.2 Global Electronic Gaming Machine Production by Manufacturers

    3.2 Revenue by Manufacturers

        3.2.1 Electronic Gaming Machine Revenue by Manufacturers (2013-2018)

        3.2.2 Electronic Gaming Machine Revenue Share by Manufacturers (2013-2018)

        3.2.3 Global Electronic Gaming Machine Market Concentration Ratio (CR5 and HHI)

    3.3 Electronic Gaming Machine Price by Manufacturers

    3.4 Key Manufacturers Electronic Gaming Machine Plants/Factories Distribution and Area Served

    3.5 Date of Key Manufacturers Enter into Electronic Gaming Machine Market

    3.6 Key Manufacturers Electronic Gaming Machine Product Offered

    3.7 Mergers & Acquisitions, Expansion Plans

4 Market Size by Type

    4.1 Production and Production Value for Each Type

        4.1.1 Poker EGMs Production and Production Value (2013-2018)

        4.1.2 TV EGMs Production and Production Value (2013-2018)

        4.1.3 Large-scale EGMs Production and Production Value (2013-2018)

    4.2 Global Electronic Gaming Machine Production Market Share by Type

    4.3 Global Electronic Gaming Machine Production Value Market Share by Type

    4.4 Electronic Gaming Machine Ex-factory Price by Type

5 Market Size by Application

    5.1 Overview

    5.2 Global Electronic Gaming Machine Consumption by Application

6 Production by Regions

    6.1 Global Electronic Gaming Machine Production (History Data) by Regions 2013-2018

    6.2 Global Electronic Gaming Machine Production Value (History Data) by Regions

    6.3 United States

        6.3.1 United States Electronic Gaming Machine Production Growth Rate 2013-2018

        6.3.2 United States Electronic Gaming Machine Production Value Growth Rate 2013-2018

        6.3.3 Key Players in United States

        6.3.4 United States Electronic Gaming Machine Import & Export

    6.4 Europe

        6.4.1 Europe Electronic Gaming Machine Production Growth Rate 2013-2018

        6.4.2 Europe Electronic Gaming Machine Production Value Growth Rate 2013-2018

        6.4.3 Key Players in Europe

        6.4.4 Europe Electronic Gaming Machine Import & Export

    6.5 China

        6.5.3 Key Players in China

        6.5.2 China Electronic Gaming Machine Production Value Growth Rate 2013-2018

        6.5.3 Key Players in China

        6.5.4 China Electronic Gaming Machine Import & Export

    6.6 Japan

        6.6.1 Japan Electronic Gaming Machine Production Growth Rate 2013-2018

        6.6.2 Japan Electronic Gaming Machine Production Value Growth Rate 2013-2018

        6.6.3 Key Players in Japan

        6.6.4 Japan Electronic Gaming Machine Import & Export

    6.7 Other Regions

        6.7.1 South Korea

        6.7.2 India

        6.7.3 Southeast Asia

7 Electronic Gaming Machine Consumption by Regions

    7.1 Global Electronic Gaming Machine Consumption (History Data) by Regions

    7.2 North America

        7.2.1 North America Electronic Gaming Machine Consumption by Type

        7.2.2 North America Electronic Gaming Machine Consumption by Application

        7.2.3 North America Electronic Gaming Machine Consumption by Countries

        7.2.4 United States

        7.2.5 Canada

        7.2.6 Mexico

    7.3 Europe

        7.3.1 Europe Electronic Gaming Machine Consumption by Type

        7.3.2 Europe Electronic Gaming Machine Consumption by Application

        7.3.3 Europe Electronic Gaming Machine Consumption by Countries

        7.3.4 Germany

        7.3.5 France

        7.3.6 UK

        7.3.7 Italy

        7.3.8 Russia

    7.4 Asia Pacific

        7.4.1 Asia Pacific Electronic Gaming Machine Consumption by Type

        7.4.2 Asia Pacific Electronic Gaming Machine Consumption by Application

        7.4.3 Asia Pacific Electronic Gaming Machine Consumption by Countries

        7.4.4 China

        7.4.5 Japan

        7.4.6 Korea

        7.4.7 India

        7.4.8 Australia

        7.4.9 Indonesia

        7.4.10 Thailand

        7.4.11 Malaysia

        7.4.12 Philippines

        7.4.13 Vietnam

    7.5 Central & South America

        7.5.1 Central & South America Electronic Gaming Machine Consumption by Type

        7.5.2 Central & South America Electronic Gaming Machine Consumption by Application

        7.5.3 Central & South America Electronic Gaming Machine Consumption by Countries

        7.5.4 Brazil

    7.6 Middle East and Africa

        7.6.1 Middle East and Africa Electronic Gaming Machine Consumption by Type

        7.6.2 Middle East and Africa Electronic Gaming Machine Consumption by Application

8 Company Profiles

    8.1 Sega

        8.1.1 Sega Company Details

        8.1.2 Company Description and Business Overview

        8.1.3 Production and Revenue of Electronic Gaming Machine

        8.1.4 Electronic Gaming Machine Product Introduction

        8.1.5 Sega Recent Development

    8.2 Tai rely

        8.2.1 Tai rely Company Details

        8.2.2 Company Description and Business Overview

        8.2.3 Production and Revenue of Electronic Gaming Machine

        8.2.4 Electronic Gaming Machine Product Introduction

        8.2.5 Tai rely Recent Development

    8.3 PlayStation

        8.3.1 PlayStation Company Details

        8.3.2 Company Description and Business Overview

        8.3.3 Production and Revenue of Electronic Gaming Machine

        8.3.4 Electronic Gaming Machine Product Introduction

        8.3.5 PlayStation Recent Development

    8.4 Sony

        8.4.1 Sony Company Details

        8.4.2 Company Description and Business Overview

        8.4.3 Production and Revenue of Electronic Gaming Machine

        8.4.4 Electronic Gaming Machine Product Introduction

        8.4.5 Sony Recent Development

    8.5 Microsoft

        8.5.1 Microsoft Company Details

        8.5.2 Company Description and Business Overview

        8.5.3 Production and Revenue of Electronic Gaming Machine

        8.5.4 Electronic Gaming Machine Product Introduction

        8.5.5 Microsoft Recent Development

    8.6 Xbox

        8.6.1 Xbox Company Details

        8.6.2 Company Description and Business Overview

        8.6.3 Production and Revenue of Electronic Gaming Machine

        8.6.4 Electronic Gaming Machine Product Introduction

        8.6.5 Xbox Recent Development

    8.7 Nintendo

        8.7.1 Nintendo Company Details

        8.7.2 Company Description and Business Overview

        8.7.3 Production and Revenue of Electronic Gaming Machine

        8.7.4 Electronic Gaming Machine Product Introduction

        8.7.5 Nintendo Recent Development

    8.8 I-dong

        8.8.1 I-dong Company Details

        8.8.2 Company Description and Business Overview

        8.8.3 Production and Revenue of Electronic Gaming Machine

        8.8.4 Electronic Gaming Machine Product Introduction

        8.8.5 I-dong Recent Development

    8.9 Timetop

        8.9.1 Timetop Company Details

        8.9.2 Company Description and Business Overview

        8.9.3 Production and Revenue of Electronic Gaming Machine

        8.9.4 Electronic Gaming Machine Product Introduction

        8.9.5 Timetop Recent Development

    8.10 Subor

        8.10.1 Subor Company Details

        8.10.2 Company Description and Business Overview

        8.10.3 Production and Revenue of Electronic Gaming Machine

        8.10.4 Electronic Gaming Machine Product Introduction

        8.10.5 Subor Recent Development

    8.11 Alien technology

    8.12 Uniscom

    8.13 JXD

    8.14 WINYSON

    8.15 THRUSTMASTER

    8.16 BLACK HORNS

    8.17 BETOP

9 Market Forecast: Production Side

    9.1 Production and Production Value Forecast

        9.1.1 Global Electronic Gaming Machine Capacity, Production Forecast 2018-2025

        9.1.2 Global Electronic Gaming Machine Production Value Forecast 2018-2025

    9.2 Electronic Gaming Machine Production and Production Value Forecast by Regions

        9.2.1 Global Electronic Gaming Machine Production Value Forecast by Regions

        9.2.2 Global Electronic Gaming Machine Production Forecast by Regions

    9.3 Electronic Gaming Machine Key Producers Forecast

        9.3.1 United States

        9.3.2 Europe

        9.3.3 China

        9.3.4 Japan

        9.3.5 Other Regions

    9.4 Forecast by Type

        9.4.1 Global Electronic Gaming Machine Production Forecast by Type

        9.4.2 Global Electronic Gaming Machine Production Value Forecast by Type

10 Market Forecast: Consumption Side

    10.1 Consumption Forecast by Application

    10.2 Electronic Gaming Machine Consumption Forecast by Regions

    10.3 North America Market Consumption Forecast

        10.3.1 North America Electronic Gaming Machine Consumption Forecast by Countries 2018-2025

        10.3.2 United States

        10.3.3 Canada

        10.3.4 Mexico

    10.4 Europe Market Consumption Forecast

        10.4.1 Europe Electronic Gaming Machine Consumption Forecast by Countries 2018-2025

        10.4.2 Germany

        10.4.3 France

        10.4.4 UK

        10.4.5 Italy

        10.4.6 Russia

    10.5 Asia Pacific Market Consumption Forecast

        10.5.1 Asia Pacific Electronic Gaming Machine Consumption Forecast by Countries 2018-2025

        10.5.2 China

        10.5.3 Japan

        10.5.4 Korea

        10.5.5 India

        10.5.6 Australia

        10.5.7 Indonesia

        10.5.8 Thailand

        10.5.9 Malaysia

        10.5.10 Philippines

        10.5.11 Vietnam

    10.6 Central & South America Market Consumption Forecast

        10.6.1 Central & South America Electronic Gaming Machine Consumption Forecast by Country 2018-2025

        10.6.2 Brazil

    10.7 Middle East and Africa Market Consumption Forecast

        10.7.1 Middle East and Africa Electronic Gaming Machine Consumption Forecast by Countries 2018-2025

        10.7.2 Middle East and Africa

        10.7.3 GCC Countries

        10.7.4 Egypt

        10.7.5 South Africa

11 Value Chain and Sales Channels Analysis

    11.1 Value Chain Analysis

    11.2 Sales Channels Analysis

        11.2.1 Electronic Gaming Machine Sales Channels

        11.2.2 Electronic Gaming Machine Distributors

    11.3 Electronic Gaming Machine Customers

12 Opportunities & Challenges, Threat and Affecting Factors

    12.1 Market Opportunities

    12.2 Market Challenges

    12.3 Porter's Five Forces Analysis

13 Key Findings

14 Appendix

    14.1 Research Methodology

        14.1.1 Methodology/Research Approach

            14.1.1.1 Research Programs/Design

            14.1.1.2 Market Size Estimation

            14.1.1.3 Market Breakdown and Data Triangulation

        14.1.2 Data Source

            14.1.2.1 Secondary Sources

            14.1.2.2 Primary Sources

    14.2 Author Details

    14.3 Disclaimer

List of Tables and Figures

    Figure Electronic Gaming Machine Product Picture

    Table Electronic Gaming Machine Key Market Segments

    Table Major Manufacturers Electronic Gaming Machine Covered in This Report

    Table Global Electronic Gaming Machine Market Size Growth Rate by Type 2018-2025 (K Units) & (Million US$)

    Figure Global Electronic Gaming Machine Sales Market Shar by Type 2013-2025

    Figure Poker EGMs Figures

    Table Major Manufacturers of Poker EGMs

    Figure TV EGMs Figures

    Table Major Manufacturers of TV EGMs

    Figure Large-scale EGMs Figures

    Table Major Manufacturers of Large-scale EGMs

    Table Global Electronic Gaming Machine Market Share by Application 2018-2025 (K Units)

    Figure TV Games Use Case

    Figure ARC Games Use Case

    Figure Poket Games Use Case

    Figure PC Games Use Case

    Figure Electronic Gaming Machine Report Years Considered

    Figure Global Electronic Gaming Machine Production Value Growth Rate 2013-2025 (Million US$)

    Figure Global Electronic Gaming Machine Production 2013-2025 (K Units)

    Figure Global Electronic Gaming Machine Capacity 2013-2025 (K Units)

    Table Key Manufacturers Electronic Gaming Machine Capacity (K Units)

    Figure Global Electronic Gaming Machine Price 2013-2025 (USD/Unit)

    Table Global Electronic Gaming Machine Market Size of Key Regions (Million USD) & (K Units)

    Table Global Electronic Gaming Machine Growth Rate of Key Regions 2018-2025 (Million USD)

    Table Global Electronic Gaming Machine Market Share for of Regions 2018-2025 (K Units)

    Table Market Top Trends

    Table Global Electronic Gaming Machine Capacity by Manufacturers (2013-2018) (K Units)

    Table Global Electronic Gaming Machine Capacity Market Share by Manufacturers (2013-2018)

    Table Global Electronic Gaming Machine Production by Manufacturers (2013-2018) (K Units)

    Table Global Electronic Gaming Machine Production Share by Manufacturers (2013-2018)

    Figure Global Electronic Gaming Machine Production Share by Manufacturers in 2017

    Table Electronic Gaming Machine Revenue by Manufacturers (2013-2018) (Million USD)

    Table Electronic Gaming Machine Revenue Share by Manufacturers (2013-2018)

    Figure Electronic Gaming Machine Value Share by Manufacturers in 2017

    Table Global Electronic Gaming Machine Manufacturers Market Concentration Ratio (CR5 and HHI)

    Table Electronic Gaming Machine Price by Manufacturers 2013-2018 (USD/Unit)

    Table Key Manufacturers Electronic Gaming Machine Plants/Factories Distribution

    Table Key Manufacturers Electronic Gaming Machine Area Served

    Table Date of Key Manufacturers Enter into Electronic Gaming Machine Market

    Table Key Manufacturers Electronic Gaming Machine Product Type

    Table Mergers & Acquisitions, Expansion Plans

    Table Global Poker EGMs Production and Production Value (2013-2018) (K Units) & (Million US$)

    Table Global TV EGMs Production and Production Value (2013-2018) (K Units) & (Million US$)

    Table Global Large-scale EGMs Production and Production Value (2013-2018) (K Units) & (Million US$)

    Table Global Electronic Gaming Machine Production by Type (2013-2018) (K Units)

    Table Global Electronic Gaming Machine Production Share by Type (2013-2018)

    Figure Global Electronic Gaming Machine Production Market Share by Type (2013-2018)

    Figure Global Electronic Gaming Machine Production Market Share by Type in 2017

    Table Global Electronic Gaming Machine Production Value by Type (2013-2018) (Million US$)

    Table Global Electronic Gaming Machine Production Value Share by Type (2013-2018)

    Figure Global Electronic Gaming Machine Production Value Market Share by Type (2013-2018)

    Figure Global Electronic Gaming Machine Production Value Market Share by Type in 2017

    Table Electronic Gaming Machine Ex-factory Price by Type 2013-2018 (USD/Unit)

    Table Global Electronic Gaming Machine Consumption by Application (2013-2018) (K Units)

    Table Global Electronic Gaming Machine Consumption Share by Application (2013-2018)

    Figure Global Consumption Electronic Gaming Machine Market Share by Application (2013-2018)

    Table Global Electronic Gaming Machine Production by Regions 2013-2018 (K Units)

    Table Global Electronic Gaming Machine Production Market Share by Regions 2013-2018

    Figure Global Electronic Gaming Machine Production Market Share by Regions 2013-2018

    Figure Global Electronic Gaming Machine Production Market Share by Regions in 2017

    Table Global Electronic Gaming Machine Production Value by Regions 2013-2018 (Million USD)

    Table Global Electronic Gaming Machine Production Value Market Share by Regions 2013-2018

    Figure Global Electronic Gaming Machine Production Value Market Share by Regions 2013-2018

    Figure Global Electronic Gaming Machine Production Value Market Share by Regions in 2017

    Table United States Electronic Gaming Machine Production and Value 2013-2018 (K Units) & (Million USD)

    Figure United States Electronic Gaming Machine Production Growth Rate 2013-2018 (K Units)

    Figure United States Electronic Gaming Machine Production Value Growth Rate 2013-2018 (Million USD)

    Table United States Electronic Gaming Machine Import & Export (K Units)

    Table Europe Electronic Gaming Machine Production and Value 2013-2018 (K Units) & (Million USD)

    Figure Europe Electronic Gaming Machine Production Growth Rate 2013-2018 (K Units)

    Figure Europe Electronic Gaming Machine Production Value Growth Rate 2013-2018 (Million USD)

    Table Europe Electronic Gaming Machine Import & Export (K Units)

    Table China Electronic Gaming Machine Production and Value 2013-2018 (K Units) & (Million USD)

    Figure China Electronic Gaming Machine Production Growth Rate 2013-2018 (K Units)

    Figure China Electronic Gaming Machine Production Value Growth Rate 2013-2018 (Million USD)

    Table China Electronic Gaming Machine Import & Export (K Units)

    Table Japan Electronic Gaming Machine Production and Value 2013-2018 (K Units) & (Million USD)

    Figure Japan Electronic Gaming Machine Production Growth Rate 2013-2018 (K Units)

    Figure Japan Electronic Gaming Machine Production Value Growth Rate 2013-2018 (Million USD)

    Table Japan Electronic Gaming Machine Import & Export (K Units)

    Table Global Electronic Gaming Machine Consumption by Regions 2013-2018 (K Units)

    Table Global Electronic Gaming Machine Consumption Market Share by Regions 2013-2018

    Figure Global Electronic Gaming Machine Consumption Market Share by Regions 2013-2018

    Figure Global Electronic Gaming Machine Consumption Market Share by Regions in 2017

    Figure North America Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Table North America Electronic Gaming Machine Consumption by Type (2013-2018) (K Units)

    Figure North America Electronic Gaming Machine Consumption Market Share by Type in 2018

    Table North America Electronic Gaming Machine Consumption by Application (2013-2018) (K Units)

    Figure North America Electronic Gaming Machine Consumption Market Share by Application in 2018

    Table North America Electronic Gaming Machine Consumption by Countries (2013-2018) (K Units)

    Figure North America Electronic Gaming Machine Consumption Market Share by Countries in 2018

    Figure United States Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure Canada Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure Mexico Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure Europe Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Table Europe Electronic Gaming Machine Consumption by Type (2013-2018) (K Units)

    Figure Europe Electronic Gaming Machine Consumption Market Share by Type in 2018

    Table Europe Electronic Gaming Machine Consumption by Application (2013-2018) (K Units)

    Figure Europe Electronic Gaming Machine Consumption Market Share by Application in 2018

    Table Europe Electronic Gaming Machine Consumption by Countries (2013-2018) (K Units)

    Figure Europe Electronic Gaming Machine Consumption Market Share by Countries in 2018

    Figure Germany Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure France Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure UK Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure Italy Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure Russia Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure Asia Pacific Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Table Asia Pacific Electronic Gaming Machine Consumption by Type (2013-2018) (K Units)

    Figure Asia Pacific Electronic Gaming Machine Consumption Market Share by Type in 2018

    Table Asia Pacific Electronic Gaming Machine Consumption by Application (2013-2018) (K Units)

    Figure Asia Pacific Electronic Gaming Machine Consumption Market Share by Application in 2018

    Table Asia Pacific Electronic Gaming Machine Consumption by Countries (2013-2018) (K Units)

    Table Asia Pacific Electronic Gaming Machine Consumption Market Share by Countries (2013-2018)

    Figure China Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure Japan Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure Korea Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure India Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure Australia Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure Indonesia Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure Thailand Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure Malaysia Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure Philippines Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure Vietnam Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure Central & South America Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Table Central & South America Electronic Gaming Machine Consumption by Type (2013-2018) (K Units)

    Figure Central & South America Electronic Gaming Machine Consumption Market Share by Type in 2018

    Table Central & South America Electronic Gaming Machine Consumption by Application (2013-2018) (K Units)

    Figure Central & South America Electronic Gaming Machine Consumption Market Share by Application in 2018

    Table Central & South America Electronic Gaming Machine Consumption by Countries (2013-2018) (K Units)

    Figure Central & South America Electronic Gaming Machine Consumption Market Share by Countries

    Figure Brazil Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Figure Middle East and Africa Electronic Gaming Machine Consumption Growth Rate (2013-2018) (K Units)

    Table Middle East and Africa Electronic Gaming Machine Consumption by Type (2013-2018) (K Units)

    Figure 2017 Middle East and Africa Electronic Gaming Machine Consumption Market Share by Type

    Table Middle East and Africa Electronic Gaming Machine Consumption by Application (2013-2018) (K Units)

    Figure 2017 Middle East and Africa Electronic Gaming Machine Consumption Market Share by Application

    Table Sega Company Details

    Table Sega Description and Business Overview

    Table Sega Electronic Gaming Machine Production (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2013-2018)

    Table Sega Electronic Gaming Machine Production Growth Rate (2013-2018)

    Table Sega Electronic Gaming Machine Production Market Share in Global Market

    Table Sega Recent Development

    Table Tai rely Company Details

    Table Tai rely Description and Business Overview

    Table Tai rely Electronic Gaming Machine Production (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2013-2018)

    Table Tai rely Electronic Gaming Machine Production Growth Rate (2013-2018)

    Table Tai rely Electronic Gaming Machine Production Market Share in Global Market

    Table Tai rely Recent Development

    Table PlayStation Company Details

    Table PlayStation Description and Business Overview

    Table PlayStation Electronic Gaming Machine Production (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2013-2018)

    Table PlayStation Electronic Gaming Machine Production Growth Rate (2013-2018)

    Table PlayStation Electronic Gaming Machine Production Market Share in Global Market

    Table PlayStation Recent Development

    Table Sony Company Details

    Table Sony Description and Business Overview

    Table Sony Electronic Gaming Machine Production (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2013-2018)

    Table Sony Electronic Gaming Machine Production Growth Rate (2013-2018)

    Table Sony Electronic Gaming Machine Production Market Share in Global Market

    Table Sony Recent Development

    Table Microsoft Company Details

    Table Microsoft Description and Business Overview

    Table Microsoft Electronic Gaming Machine Production (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2013-2018)

    Table Microsoft Electronic Gaming Machine Production Growth Rate (2013-2018)

    Table Microsoft Electronic Gaming Machine Production Market Share in Global Market

    Table Microsoft Recent Development

    Table Xbox Company Details

    Table Xbox Description and Business Overview

    Table Xbox Electronic Gaming Machine Production (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2013-2018)

    Table Xbox Electronic Gaming Machine Production Growth Rate (2013-2018)

    Table Xbox Electronic Gaming Machine Production Market Share in Global Market

    Table Xbox Recent Development

    Table Nintendo Company Details

    Table Nintendo Description and Business Overview

    Table Nintendo Electronic Gaming Machine Production (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2013-2018)

    Table Nintendo Electronic Gaming Machine Production Growth Rate (2013-2018)

    Table Nintendo Electronic Gaming Machine Production Market Share in Global Market

    Table Nintendo Recent Development

    Table I-dong Company Details

    Table I-dong Description and Business Overview

    Table I-dong Electronic Gaming Machine Production (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2013-2018)

    Table I-dong Electronic Gaming Machine Production Growth Rate (2013-2018)

    Table I-dong Electronic Gaming Machine Production Market Share in Global Market

    Table I-dong Recent Development

    Table Timetop Company Details

    Table Timetop Description and Business Overview

    Table Timetop Electronic Gaming Machine Production (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2013-2018)

    Table Timetop Electronic Gaming Machine Production Growth Rate (2013-2018)

    Table Timetop Electronic Gaming Machine Production Market Share in Global Market

    Table Timetop Recent Development

    Table Subor Company Details

    Table Subor Description and Business Overview

    Table Subor Electronic Gaming Machine Production (K Units), Revenue (Million US$), Price (USD/Unit) and Gross Margin (2013-2018)

    Table Subor Electronic Gaming Machine Production Growth Rate (2013-2018)

    Table Subor Electronic Gaming Machine Production Market Share in Global Market

    Table Subor Recent Development

    Table Alien technology Company Details

    Table Uniscom Company Details

    Table JXD Company Details

    Table WINYSON Company Details

    Table THRUSTMASTER Company Details

    Table BLACK HORNS Company Details

    Table BETOP Company Details

    Table Global Electronic Gaming Machine Capacity, Production Forecast 2018-2025 (K Units)

    Figure Global Electronic Gaming Machine Capacity Forecast 2018-2025 (K Units)

    Figure Global Electronic Gaming Machine Production Forecast 2018-2025 (K Units)

    Figure Global Electronic Gaming Machine Production Value Forecast 2018-2025 (Million US$)

    Table Global Electronic Gaming Machine Revenue Forecast 2018-2025 (Million US$)

    Table Global Electronic Gaming Machine Production Value Forecast by Regions 2018-2025 (Million US$)

    Figure Global Electronic Gaming Machine Production Value Forecast by Regions 2018-2025 (Million US$)

    Figure Global Electronic Gaming Machine Production Value Market Share Forecast by Regions 2018-2025

    Table Global Electronic Gaming Machine Production Forecast by Regions 2018-2025 (K Units)

    Figure Global Electronic Gaming Machine Production Forecast by Regions 2018-2025 (K Units)

    Figure Global Electronic Gaming Machine Production Market Share Forecast by Regions 2018-2025

    Table United States Electronic Gaming Machine Production and Value Forecast 2018-2025 (K Units) & (Million US$)

    Figure United States Electronic Gaming Machine Production Forecast 2018-2025 (K Units)

    Figure United States Electronic Gaming Machine Revenue Forecast 2018-2025 (Million US$)

    Table Europe Electronic Gaming Machine Production and Value Forecast 2018-2025 (K Units) & (Million US$)

    Figure Europe Electronic Gaming Machine Production Forecast 2018-2025 (K Units)

    Figure Europe Electronic Gaming Machine Revenue Forecast 2018-2025 (Million US$)

    Table China Electronic Gaming Machine Production and Value Forecast 2018-2025 (K Units) & (Million US$)

    Figure China Electronic Gaming Machine Production Forecast 2018-2025 (K Units)

    Figure China Electronic Gaming Machine Revenue Forecast 2018-2025 (Million US$)

    Table Japan Electronic Gaming Machine Production and Value Forecast 2018-2025 (K Units) & (Million US$)

    Figure Japan Electronic Gaming Machine Production Forecast 2018-2025 (K Units)

    Figure Japan Electronic Gaming Machine Revenue Forecast 2018-2025 (Million US$)

    Table Global Electronic Gaming Machine Production Forecast by Type 2018-2025 (K Units)

    Figure Global Electronic Gaming Machine Production Forecast by Type 2018-2025 (K Units)

    Figure Global Electronic Gaming Machine Production Market Share Forecast by Type 2018-2025

    Table Global Electronic Gaming Machine Production Value Forecast by Type 2018-2025 (Million US$)

    Figure Global Electronic Gaming Machine Production Value Forecast by Type 2018-2025 (Million US$)

    Figure Global Electronic Gaming Machine Production Value Market Share Forecast by Type 2018-2025

    Table Global Electronic Gaming Machine Consumption Forecast by Application 2018-2025 (K Units)

    Figure Global Electronic Gaming Machine Consumption Forecast by Application 2018-2025 (K Units)

    Figure Global Electronic Gaming Machine Consumption Market Share Forecast by Application 2018-2025

    Table Global Electronic Gaming Machine Consumption Forecast by Regions 2018-2025 (K Units)

    Figure Global Electronic Gaming Machine Consumption Forecast by Regions 2018-2025 (K Units)

    Figure Global Electronic Gaming Machine Consumption Market Share Forecast by Regions 2018-2025

    Table North America Electronic Gaming Machine Consumption Forecast by Regions 2018-2025 (K Units)

    Figure United States Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Figure Canada Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Figure MexicoElectronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Table Europe Electronic Gaming Machine Consumption Forecast by Regions 2018-2025 (K Units)

    Figure Germany Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Figure France Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Figure UK Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Figure Italy Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Figure Russia Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Table Asia Pacific Electronic Gaming Machine Consumption Forecast by Regions 2018-2025 (K Units)

    Figure China Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Figure Japan Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Figure Korea Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Figure India Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Figure Australia Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Figure Indonesia Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Figure Thailand Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Figure Malaysia Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Figure Philippines Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Figure Vietnam Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Table Central & South America Electronic Gaming Machine Consumption Forecast by Regions 2018-2025 (K Units)

    Figure Brazil Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Table Middle East and Africa Electronic Gaming Machine Consumption Forecast by Regions 2018-2025 (K Units)

    Figure Middle East and Africa Electronic Gaming Machine Consumption Forecast 2018-2025 (K Units)

    Figure GCC Countries Electronic Gaming Machine Sales Growth Rate (2018-2025) (K Units)

    Figure Egypt Electronic Gaming Machine Sales Growth Rate (2018-2025) (K Units)

    Figure South Africa Electronic Gaming Machine Sales Growth Rate (2018-2025) (K Units)

    Figure Electronic Gaming Machine Value Chain

    Table Electronic Gaming Machine Distributors List

    Table Electronic Gaming Machine Customers List

    Table Porter's Five Forces Analysis

    Table Research Programs/Design for This Report

    Figure Bottom-up and Top-down Approaches for This Report

    Figure Data Triangulation

    Table Key Data Information from Secondary Sources

    Table Key Data Information from Primary Sources

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  • USA Office: +1-6262952442(International) ; +1-6265407211
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